Mô tả

Get up to speed with the techniques and pipelines for creating complex, high quality, AAA ready particle effects for your games!

This course will teach you how to create advanced particle systems using PRACTICAL REAL WORLD projects!

Particle systems and visual effects for games is a deep and complicated subject, and once you learn the fundamentals of the tools, it can be hard and frustrating to take your effects up that extra level to something that looks like it belongs in a new best selling game. 

This course will teach you that extra step.

Good particle systems are not just derived from the behavior of the particles themselves. Their look comes primarily from their textures. Being able to create high quality, believable textures is a vital skill for creating effects, and this course will teach you how to do just that.

Learn by DOING

This course is divided into 4 projects, each intended to cover a different key facet of creating particle systems. In addition to this, we will have a final project that will combine all of these lessons into one complex, unique, and truly impression effect that YOU will make! For each project, we'll go step by step over not only the particle behavior, but creating their textures as well.

Downloadable project files to help you follow along and learn!

This course includes several .zip files that contain the Unity project for you to use, After Effects project files, and the finished textures so you can follow along with any portion of the curriculum!

This course will cover:

  1. The fundamentals of Unity's particle system
  2. The fundamentals of using After Effects
  3. How to combine custom made textures and particle behavior
  4. How to animate in After Effects to create more advanced textures
  5. How to animate in Unity to change our particle effects over time and add more depth

Get a Certificate of Completion when you finish the course!

30-Day 100% money back guarantee means there's no reason to hesitate!

ENROLL NOW!

Bạn sẽ học được gì

Create practical, real world particle effects for use in your games

Learn the techniques for creating your own complex AAA quality effects with leading game development and motion graphics software

Understand how to break down complicated effects into simpler components, allowing you to adapt these techniques to any effect imaginable

Yêu cầu

  • You should be able to use a computer, including file explorer navigation and common shortcuts like copy/paste
  • You should have a computer capable of running Unity and After Effects
  • To follow along, it is recommended that you have Unity 2017.2, After Effects CC 2017, and Texture Packer 4.4
  • You should be familiar with the basic operation of Unity (how to create Game Objects, and a basic understanding of the interface)

Nội dung khoá học

8 sections

Introduction

3 lectures
Course Overview
02:58
What are Particle Effects?
01:24
Particle Materials
06:41

Particle Properties in Unity

4 lectures
Particle Initial Values
07:17
Lifetime Parameters
06:02
Particle Rendering
04:51
Physical Behaviors
06:31

Project 1: Understanding Particle Behavior

5 lectures
Project Goal
00:36
Creating the Magic Torch (Part 1)
08:20
Creating the Magic Torch (Part 2)
10:35
Creating the Magic Burst (Part 1)
07:49
Creating the Magic Burst (Part 2)
06:23

Welcome to After Effects

5 lectures
Understanding the Interface
04:29
Layers
03:48
Blending Modes
05:48
Masks
07:20
Effects
05:33

Project 2: Pillar of Light

6 lectures
Making Our Own Particle Textures
09:11
Creating the Spinning Smoke
08:14
Creating the Rings
10:19
Creating the Sparks and Light Rays
09:38
Building the Effect (Part 1)
11:16
Building the Effect (Part 2)
08:06

Project 3: Muzzle Flash

6 lectures
Project Overview
00:36
Animating in After Effects
05:38
Creating the Muzzle Flash Textures
09:24
Creating the Smoke
08:10
Building Sprite Sheets
05:23
Building the Effect
13:01

Project 4: Cartoon Smoke

5 lectures
Using Mesh Particles
05:57
Creating the Sphere Texture
04:23
Creating the Smoke Puffs
05:34
Building the Effect
06:44
Other Useful Effects
02:49

Final Project: Red SuperCharge

26 lectures
Project Goals
00:48
Creating the Tornado Texture
04:24
Understanding Mesh Particles and Texture Placement
01:16
Building the Tornado
05:21
Creating the Ground Shock-wave (Part 1)
04:30
Creating the Ground Shock-wave (Part 2)
04:13
Creating the Ground Shock-wave (Part 3)
05:49
Creating the Ground Shock-wave (Part 4)
05:06
Creating the Ground Shock-wave (Part 5)
09:06
Creating the Glowing Orb (Part 1)
04:02
Creating the Glowing Orb (Part 2)
10:15
Creating the Glowing Orb (Part 3)
07:34
Unity Animations
08:55
Animating the Orb
07:27
Animating Particle Properties
09:41
Building the Aerial Shock-wave (Part 1)
08:40
Building the Aerial Shock-wave (Part 2)
07:43
Particle Trails
04:44
Modifying the Tendril Behavior
07:42
Creating the Impacts (Part 1)
02:47
Creating the Impacts (Part 2)
03:03
Creating the Impacts (Part 3)
06:43
Creating the Impacts (Part 4)
06:58
Creating the Impacts (Part 5)
06:16
Linking the Impacts
05:46
Finishing the Effect
07:23

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