Mô tả

      Join our exciting beginner-friendly course and dive into the world of 3D art, discovering how to create amazing 3D models and textures inspired by Ghibli style!


You'll start by getting comfortable with Blender, from the basics to advanced techniques. Then, you'll create 3D stylized models and wonderful scenes, crafting unique rocks and intricate traditional lanterns. You'll explore texture painting, UV unwrapping, and baking high poly to low poly.

With Substance Painter, you'll add the final layer of magic by painting textures and giving life to your creations.

By the end of this creative journey, you'll possess both the technical skills and artistic flair to craft your own 3D art, drawing inspiration from the timeless style of Studio Ghibli. Enroll now and start bringing your imaginative worlds to life!


Throughout this course, you'll become skilled in using both Blender and Substance Painter.

Blender will be your main tool for creating cool 3D models and scenes, from the basics to more advanced techniques.

Meanwhile, Substance Painter will help you add stylized and colorful textures to your creations, making them look amazing.

Together, these two programs will give you the power to create 3D art that's inspired by the style of Studio Ghibli.


Don't miss this opportunity to become a skilled 3D modeling and texturing artist. Enroll today and let your creativity flourish!


Bạn sẽ học được gì

3D Modeling and sculpting stylized models using Blender

Texturing in Substance Painter

Lighting and showcasing assets effectively for portfolio renders.

Ghibli style texturing and sculpting

Preparing 3D models for use in game engines for game development.

Yêu cầu

  • Substance Painter is needed
  • Blender 3.6 or above
  • A computer that has average or more performance

Nội dung khoá học

10 sections

Introduction

2 lectures
What is Ghibli Style?
05:27
Get Your Course Materials Folder
00:06

Blender Basics

7 lectures
Preknowledge
08:07
Edit Mode
05:53
My Editor Preferences
02:46
Modifiers and Applying the Scale
08:48
Introducing to Sculpting
06:38
Brushes
06:02
Any problem with importing the brushes?
00:06

Creating Stylized Rocks

5 lectures
How to create basic shape
07:13
Your thoughts are valuable to me!
00:16
Sculpting our rocks
13:41
Preparation and UV unwrap
12:45
UPDATE
00:04

Texturing the Rocks

5 lectures
Exporting and Bake
10:06
What is PBR?
07:00
Texturing the rocks
07:49
Texturing the rocks 2
15:55
Exporting Textures
07:57

Setup for Rocks

5 lectures
Material Setup
04:50
Scene Setup
09:17
Scene Setup 2
07:40
Rendering the Scene
04:03
Compositing
04:44

Modeling Stylized Lantern

4 lectures
Modeling the shape
05:35
Modeling the shape 2
14:42
Modeling the shape 3
06:49
Adjusting the Lantern
04:36

Sculpting Lantern

5 lectures
Sculpting Damages
10:53
Sculpting Wood Details
06:19
Sculpting the roof
06:16
Exporting low and high poly
06:54
UPDATE - New UV pack system
03:47

Texturing the Lantern

6 lectures
Baking
10:15
Texturing Stone
11:04
Texturing the wood
04:40
Texturing Lighting material and gold
06:06
Adding Letters
08:31
Your thoughts are very important to me!
00:16

Setup Lantern

2 lectures
Texture Setup
07:33
Render and Compositing
15:41

(Optional) Exporting to Unreal Engine 5

1 lectures
How to export to Unreal Engine 5
12:07

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