Mô tả

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

In this course, I will teach you the complete process of creating a professional full body character that is ready for movies or for game cinematics.

We will begin by sculpting our character from scratch using a sphere. We will use a variety of Blender sculpting tools such as the Clay Strips brush, the Grab brush, Draw Sharp, Scrape, masking and many more. Once we have our primary forms down for our character, we will move on to retopologizing so we can get a clean mesh that will allow us to add more secondary and micro skin and cloth details. I will show you the correct way to create a nice topology for your character so it can be fully ready for production. We will dive into unwrapping our character, optimizing and organizing our UVs so we can get the most out of it for better higher quality resolution textures. With Blender’s built-in paint mode, we will hand paint our character’s skin and clothing from scratch. I will show you how to create textures and materials to achieve realistic looking eyes, fabric, leather, and metal. We will go through the baking process to create our normal maps for our character. To make realistic hair, we will use Blender’s particle system. I will show you the proper method of styling hair so you will have full control and produce the type of hair style that you really want.

We will also go to the steps of modeling a detailed medallion and an amazing looking sword that will serve as a prop for our character. Last you will light and render a beautiful image that you can use to boost your portfolio.

This course is for intermediate artists so before you dive into this, make sure that you have at least a basic understanding of Blender.

If you are looking to create a character that is 100% made in Blender, then this course is for you. You will learn sculpting, 3d modeling, unwrapping, texturing, baking, lighting, rendering, and compositing all just using one single outstanding program.

Do you want to see a dramatic change in your skills? Now is the time to implement new strategies and tactics that will get you to start producing the results that you want and go beyond what is required for your portfolio. With this course, you can make sure that you will see a huge improvement in your skills like never before. Becoming a great character artist is a continuous journey that never ends, so come and join this course at Victory3D.


Bạn sẽ học được gì

Sculpt realistic muscles and skin details

Create production-ready topology

Create nice clean UVs

Paint realistic skin texture

Achieve believable fabric, leather and metal

Create realistic CGI eyes

Proper method of styling hair

Render and composite beautiful renders

Create props such as sword and medallion

Yêu cầu

  • You should have a basic knowledge of Blender

Nội dung khoá học

9 sections

Introduction

2 lectures
Introduction
03:18
References
09:52

Sculpting the Basic Forms

22 lectures
Sculpting Tools
20:25
Face Basic Forms 1
44:05
Face Basic Forms 2
34:12
Face Basic Forms 3
29:50
Hair Place Holder
26:05
Brow & Eye Color Place Holder
34:32
Face Revisions
41:15
Front Accuracy Check
23:42
Side Accuracy Check
41:35
Face Revisions 2
17:33
Upper Body Basic Forms 1
40:17
Upper Body Basic Forms 2
29:03
Lower Body Basic Forms
45:25
Proportions
21:00
Hands Basic Forms
39:09
Feet Basic Forms
20:48
Body Revisions
13:12
Cloth Basic Shapes
33:10
Shoe Basic Shapes
18:39
Outfit Primary Forms
32:59
Combining Meshes
13:32
Real World Size
08:36

Retopologizing

19 lectures
Intro to Retopology
22:10
Essential Loops Face
40:52
Essential Loops Upper Body
28:11
Essential Loops Lower Body
13:53
Essential Loops Hands & Feet
25:09
Retopology Face
34:41
Retopology Heads & Ears
24:16
Retopology Upper Body 1
30:53
Retopology Upper Body 2
25:13
Retopology Upper Body 3 & Hips
28:13
Retopology Legs
18:54
Retopology Hands
35:30
Retopology Feet
16:07
Check Retopo
20:05
Retopology Shirt 1
23:37
Retopology Shirt 2
14:33
Retopology Pants
34:49
Retopology Shoes
30:43
Final Check Retopo
07:49

Unwrapping, Detailing, Baking & Texturing

39 lectures
Intro to Unwrapping
29:29
Unwrap Body
35:41
Unwrap Shirt
10:44
Unwrap Pants & Shoes
15:17
UV Layout
27:42
Detail Projection Body
16:07
Full Body Secondary Forms
31:21
Mouth Piece & Modifications
19:46
Face Secondary Forms
26:19
Body Secondary Forms
27:25
Hands Secondary Forms
25:56
Feet Secondary Forms
10:33
Edits & Polishes
24:39
Skin Color 1
33:07
Skin Color 2
32:13
Lighting, Face & Body Tweaks
32:05
Face Tertiary Forms
27:59
Body Tertiary Forms
44:37
Veins
11:14
Face Micro Details
33:45
Body Micro Details
33:22
Polish Micro Details
25:22
Face Polishing
16:09
Baking the Character Mesh
14:22
Detail Projection Outfit
13:28
Shirt Details 1
28:54
Shirt Details 2
36:07
Baking the Shirt
08:51
Pants Details 1
26:58
Pants Details 2
28:19
Baking Pants & Buttons
21:02
Extra Shirt Accessories
20:38
Boots Details
19:50
Baking Boots
10:17
Shirt & Pants Color
42:08
Shoe Color
09:16
Pants Specular Map
15:10
Skin Specular Map
24:28
Skin Roughness Map
23:02

Eye Creation

8 lectures
Modeling & Unwrapping the Eye
30:05
Painting Our Eye
26:08
Eye Sculpt Details
16:28
Cornea Material & HDRI
18:11
Cornea Opacity & Highlight
19:16
Cornea Painting & Tweaks
46:17
Caruncle Creation
25:19
Face Tweaks
19:41

Medallion Creation

7 lectures
Medallion Modeling 1
35:13
Medallion Modeling 2
23:09
Medallion Modeling 3
16:33
Shirt Modifications for Chain
07:24
Chain Modeling
36:48
Realistic Metal
27:24
Proportion Fix
12:27

Hair Creation

18 lectures
Eyebrows 1
31:46
Eyebrows 2
27:49
Eyebrows 3
07:28
Lower Lashes
22:42
Upper Lashes
17:31
Facial Hair
28:30
Hair Lower Hemisphere 1
44:39
Hair Lower Hemisphere 2
33:47
Hair Upper Hemisphere 1
37:10
Hair Upper Hemisphere 2
28:36
Hair Tweaks 1
29:08
Hair Tweaks 2
30:12
Hair Extra
28:37
Hair Irregularities
21:55
Lower Hair Tweaks
19:25
Hair Frizz
35:15
Side Hair
17:49
Hair Shader
21:19

Sword Creation

7 lectures
Sword Modeling 1
14:58
Sword Modeling 2
18:41
Sword Modeling 3
12:54
Sword Unwrapping
06:02
Sword Detailing 1
23:56
Sword Detailing 2
22:35
Importing Our Sword
19:32

Extra Tweaks, Rendering, & Compositing

8 lectures
Tear Duct
19:31
Ponytail
08:09
Posing 1
37:14
Posing 2
31:39
Extra Tweaks 1
33:52
Extra Tweaks 2
17:20
Rendering
22:03
Compositing
35:34

Đánh giá của học viên

Chưa có đánh giá
Course Rating
5
0%
4
0%
3
0%
2
0%
1
0%

Bình luận khách hàng

Viết Bình Luận

Bạn đánh giá khoá học này thế nào?

image

Đăng ký get khoá học Udemy - Unica - Gitiho giá chỉ 50k!

Get khoá học giá rẻ ngay trước khi bị fix.