Mô tả

Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.

In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


About the Instructor:

Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.

Bạn sẽ học được gì

Learn the basics of modeling and unwrapping a low poly sword

Learn the fundamentals of creating beautiful "hand-painted" textures in Photoshop

Yêu cầu

  • Adobe Photoshop
  • Maya is helpful, but not mandatory to follow along when painting

Nội dung khoá học

3 sections

Modeling and Unwrapping the Sword

11 lectures
Download Course Files Here!
00:04
Introduction
01:20
Modeling the Blade
06:16
Adding Depth to the Blade
10:12
Finishing up the Blade Model
07:00
Modeling the Hilt
06:31
Modeling the Handle
11:50
Final Adjustments to the Model
05:26
Unwrapping the Sword 1
18:52
Unwrapping the Sword 2
16:03
Adding the Shield to the UVs
06:52

Texturing the Sword

8 lectures
Preparing for Painting
09:36
Hand Painting the Blade
23:14
Painting the Blade's Detail
16:23
Backside of the Blade
23:03
Painting the Hilt
19:53
Painting the Handle
16:52
Continuing Painting
13:12
Sword's Final Details
18:13

Texturing the Shield

8 lectures
Hand Painting the Shield 1
22:04
Hand Painting the Shield 2
17:42
Hand Painting the Shield 3
14:53
Hand Painting the Shield 4
13:32
Hand Painting the Shield 5
19:19
Completing the Shield Texture
05:59
Adjusting the Resolution / Conclusion
04:23
Bonus Lecture: Further Learning with 3dmotive
00:18

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