Mô tả

This course teaches everything about pixel art for video games. From the very basics to the advanced techniques. Students will learn about lines, shapes, color theory and harmony, creating a color palette, designing characters, backgrounds, items, making animation and even how to start freelancing. You will also learn a lot about game design principles.

If you are new to art or pixel art and want to create better art for your indie games then this course is for you.

This course is always growing with new lessons (you can check the future planned lessons in a document available on the Discord server). If there is a topic that you would like me to cover, you can message me and I will make it. I am on Udemy and Discord server every day so you can easily get into contact with me.

Discord (3000+ members) also provides certain benefits once you reach a certain role on the server such as getting access to exclusive channels. The wonderful community there also provides a place for you to share your work, get feedback or even just hang out and chill with people of similar interest!
Connect
and work with other people on game jams (if you want). Yes, even if you want to find game coders and music compositors (or if you're one who's looking for an artist)! There are also indie devs who code and do the art themselves.


This course will strengthen your foundations in art and pixel art. It will build your confidence in your art and give you the information you need to continue improving your pixel art and start making money

By the time you finish the course, you will already have a portfolio for different game genres with practical game design. 

This course has 3 big parts: beginner [B], intermediate [I] and advanced [A]. Each section is marked with a letter inside square brackets at the end of it's title with corresponding difficulty.

I am available on Udemy and Discord every day - to give you feedback, to help you overcome your limits, to help you become a better artist in fun and relaxing way. I'm here for you every step of the way if you need me.

Languages and subtitles: entire course is available in multiple languages. English subtitles have been manually reviewed, fixed and they work properly. Please note that other languages for subtitles have been auto-translated from english language. While I'm aware it's not a perfect solution, it should be of great use.

Bạn sẽ học được gì

Learn how to create both SIMPLE and COMPLEX pixel art! Objects, characters, environment, animations - ALL of it!

Build your own game art with prototypes!

Where to find clients, how to talk to them and how much to charge for your work!

You will learn to design and animate pixel art for all game genres (e.g. RPG, Platformer, Top-down)

Get access to Discord server where you can work on real projects with other people

Yêu cầu

  • You need a working PC, preferably with a mouse and a keyboard.

Nội dung khoá học

17 sections

Getting started

8 lectures
How this course works
01:54
IMPORTANT! 2024 Update
01:27
What software to use? Free or paid?
04:43
Photoshop basics
25:09
Pyxel Edit
19:15
Aseprite
16:47
Aseprite Tilemap Feature
03:30
Piskel
11:16

Lines and Shapes [B]

5 lectures
Intro
00:20
Lines
04:34
Challenge 1
02:51
Shapes
02:11
Challenge 2
01:59

Shading and lighting [B]

11 lectures
Introduction
00:19
Value and contrast basics
01:48
Negative and positive space
01:27
Basic geometric shapes
01:29
Shading a cube
02:48
Shading a sphere
02:55
Shading a cylinder
01:46
Shading a cone
02:21
Shading a pyramid
01:07
Dithering
02:44
Challenge 3
01:21

Colours and textures [B]

11 lectures
Introduction
00:25
Hue
03:50
Saturation
01:54
Value
00:55
Basic colour theory
05:49
Colour harmony
05:30
Creating a colour palette
06:02
Simple wood texture
05:37
Simple metal texture
03:33
Applying textures to shapes
06:26
Challenge 4
00:41

Drawing simple objects [B]

9 lectures
Introduction
00:29
Creating objects from simple geometric shapes
00:51
Drawing an orange
08:54
Drawing a potion bottle
07:05
Drawing a book
04:02
Drawing an arrow
05:11
Drawing a sword
08:32
Drawing a gun
04:43
Challenge 5
01:27

Tiles [B]

8 lectures
Introduction
00:14
What are tiles
02:25
Tiling basics
05:47
Simple grass tile
03:54
Simple dirt tile
04:11
Simple water tile
05:58
Creating a tileset
05:58
Challenge 6
00:32

Backgrounds [B]

5 lectures
Introduction
00:22
Drawing a simple background
08:39
Using colours and shapes to create depth
03:50
Adding reflection on water surface
03:22
Challenge 7
03:02

Basic characters [B]

5 lectures
Introduction
00:22
Drawing 8x8 pixel art character
06:02
Drawing 16x16 pixel art character
09:06
Drawing 32x32 pixel art character
07:33
Challenge 8
00:40

Simple animation [B]

11 lectures
Introduction
00:21
What is animation
01:33
Simple grass animation
05:38
Challenge 9.1
00:52
8x8 character walk and run animation
05:39
8x8 character attack animation
03:32
16x16 character walk and run animation
09:53
16x16 character attack animation
05:30
32x32 character walk and run animation
05:38
32x32 character attack animation
07:33
Challenge 9.2
01:20

Platformer View [I]

14 lectures
Introduction
00:35
Cohesive colour palette
14:29
Platformer Tileset
33:10
Platformer Background
08:40
Foreground Details
13:24
Platformer Character
14:19
Platformer Character Idle and Walk/Run animations
08:40
Character Attack/Dmg/Death Animations
10:06
Platformer Enemy
07:09
Enemy Animations
06:27
Platformer Traps
06:32
Finishing the Platformer Mockup
10:45
Different types of platformer perspectives
10:10
Challenge 10
00:48

Top Down View [I]

14 lectures
Introduction
00:20
What is Top Down View?
08:12
Top Down Shooter Character design explanation
04:30
Top Down Character
17:48
Character Walk Animation
04:15
Top Down Grass Tile
05:47
Top Down Dirt Tile
04:21
Top Down Tileset
17:31
Road and Sidewalk Tiles
16:41
Top Down House
16:38
Top Down Vehicle
13:04
Top Down Objects
07:58
Top Down Mockup
11:07
Challenge 11
00:13

RPG View [I]

12 lectures
Introduction
00:29
What is RPG View
07:10
RPG Character Design
17:24
RPG Character Walk Cycle (8 directions)
09:14
RPG House
43:32
RPG Tileset
19:09
RPG Tree
15:30
RPG Chest
11:40
RPG Mushrooms
07:43
RPG Rocks
11:45
RPG Mockup
28:41
Challenge 12
03:23

Isometric View [I]

11 lectures
Introduction
00:48
What is Isometric View
03:03
Isometric Grid
04:42
Isometric Room
11:31
Isometric Carpet
04:28
Isometric Window
05:24
Isometric Table
06:40
Isometric Vase
07:49
Isometric Tiles
05:34
Isometric Character
01:51
Challenge 13
03:54

Intermediate Shading [I]

17 lectures
Introduction
00:32
Shading Terminology
07:00
Terminator Line
01:26
Highlight vs Center Light
04:19
2 Shading Styles
02:19
Calculating Cast Shadow
05:29
Cast shadow for spheres
03:52
Cast shadow in nature
04:44
Light hitting vs Looking at light
02:59
Dithering Edges
02:10
Dithering 2x2
10:45
Dithering 4x4
08:12
Anti-aliasing Lines
05:16
Anti-aliasing Curves
05:11
Anti-aliasing Objects (basics)
04:11
Color Curves - guideline
04:22
Challenge 14 - Dithering Pattern
01:31

Materials [I]

40 lectures
Introduction
00:30
Foliage Style 1
16:48
Foliage Style 1 - more details
05:02
Foliage Style 2
09:07
Foliage Style 3
07:59
Foliage Style 4
08:03
Foliage Style 5
03:32
Foliage Explained
06:06
Rocks Style 1
09:30
Rocks Style 2
08:51
Rocks Style 3
05:13
Rocks Style 4
03:40
Color palette warning
01:41
Wood Style 1
04:55
Wood Style 2
06:03
Wood Style 3
07:01
Wood Style 3 morphed
03:39
Metal Style 1
04:55
Metal Color examples
01:22
Metal Style 2
05:28
Metal Style 3
07:34
Water Style 1
08:12
Water Style 2
03:49
Water Style 3
03:58
More about water
03:40
Ice Style 1
06:44
Ice Style 2
03:00
Snow
03:15
Cloud
05:21
More about clouds
03:52
Lava Style 1
04:14
Lava Style 2
05:23
Lava Style 3
10:22
Cloth Style 1 - thick
19:54
Cloth Style 2 - thin
07:02
Ground/Dirt
08:30
Gem
05:24
Glass
04:47
Short recap on materials
03:15
Challenge 15 - Materials
00:59

Highly Detailed Pixel Art [A]

1 lectures
Sword
25:33

Freelancing [A]

18 lectures
Introduction
00:46
What is success
04:54
General guidelines on how to improve and become successful
01:49
Grind
06:30
Focus
05:36
Overcoming the fears
05:23
Getting feedback
03:10
Websites for exposure and feedback
04:20
Portfolio - what to put in it
10:16
Working for free
06:22
How much should you charge
16:21
Ways of payments
05:50
Things to look out for in contracts
07:42
Dark Freelancing
02:31
How to talk to clients
20:02
Websites for finding work
12:41
Types of clients and their transformations
10:04
How to grow your business
17:21

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