Mô tả

Hello and Welcome!

I'm your Code Monkey and in THIS course you will learn how to use a lot of the features and tools that Unity has.

Unity is massive so there are over 60 lectures on this course each covering a different Tool or Feature.

This is a great way to quickly get up to speed and become familiar with all the Tools and Features Unity has that can make you much better at building your own games.

Learn all about making Shaders in Shader Graph, 3D modelling with ProBuilder, playing Videos with the VideoPlayer

Learn about Visual Scripting, Assembly Definitions, RenderTextures, GridSystem, TextMeshPro and more.


In this course you will find some features that are part of the engine that you didn't even know about which will greatly help you on your game development journey.

Unity is massive so there are even more features than the ones I covered here, I've been using Unity for almost 10 years now and even so there's still some I've never used so I need to do extensive research in order to make a lecture.


This course will be updated over time with free updates as I explain more and more Features and Tools.

There's already been 4 free updates, the course launched with 30 lectures and currently has 60+!

Let me know in the Q&A section which ones you're most interested in so I know which ones to prioritize.


Each lecture covers a different Tool or Feature of the engine so that means that each Lecture is standalone.

You can go through the course Lecture by Lecture, or you can jump around and go to each Lecture that covers a Tool that you're specifically interested in.

But my goal with this course is also to expose you to Tools and Features that you might not be familiar with so if you take the approach of jumping between each lecture, make sure you watch the ones you missed in the end.

There might be a feature that you simply don't know about that would help you immensely.


About me, I'm a Professional Indie Game Developer with several successful games published on Steam covering a wide range of genres, I've been Programming for over 20 years and using Unity for almost 10.

Also a couple of years ago I started a YouTube channel making Free Video Tutorials to share the knowledge I have accumulated to help you learn how to make YOUR OWN games.

If you'd like to try out my learning style before purchasing the course you can watch the over 700 Videos available for Free on the YouTube channel.


If you feel confused or lost at any point in the course make sure you post your questions in the Q&A section.

I am there every single day answering every question to help you with whatever issues you may have.


This course will be updated over time with free updates as I explain more and more Features and Tools.

There's already been 4 free updates, the course launched with 30 lectures and currently has 60+!


Alright so go ahead join me on the course and let's learn how to use everything that Unity has to offer in order to make BETTER games FASTER!

- Code Monkey

Bạn sẽ học được gì

Learn how to use 60+ Unity Features and Tools

Make BETTER games FASTER by learning about some Tools you might not know exist!

Learn from a Professional Indie Game Developer

New Lectures added regularly as FREE Updates teaching more Tools and Features

Yêu cầu

  • Anyone can follow and learn
  • Use the Q&A Section if you have any questions, I answer all of them every single day

Nội dung khoá học

3 sections

Introduction

1 lectures
Welcome
02:12

Tools and Features

69 lectures
Unity Version
06:01
Unity Hub
07:29
Unity Editor Basic Windows
04:03
Unity Editor Layout
03:28
Render Pipelines
07:27
Package Manager
04:06
2D - 3D
11:17
Visual Scripting
14:50
Post Processing
12:53
Ambient Occlusion URP
01:17
Text - TextMeshPro
04:50
Prefabs
08:41
UnityPackage
02:44
Grids
06:21
RenderTexture
08:42
VideoPlayer
11:02
Shader Graph
13:47
TrailRenderer
11:08
Microgames
02:16
ProBuilder
08:14
Render Pipeline Objects
07:58
Assembly Definitions
07:46
Resources
07:29
Game Object Icon Gizmos
03:29
Pivot Center - Local Global
03:39
Script Execution Order
03:05
Hierarchy Buttons
02:59
Logs
03:01
NavMesh
14:14
Visual Studio Solution with Packages
03:53
PlayerPrefs
09:16
Visual Scripting in Unity 2021
07:19
Shader Graph changes V10
05:16
Input Manager (Legacy) Vs Input System (Package)
08:11
Input System
44:09
Find Class Names and Namespaces
09:30
Animation Vs Animator (Legacy, Mecanim)
08:05
Animation Window
20:32
Animator
22:59
Animator Blend Trees
11:06
Animation Avatar
12:19
Animation Rigging
33:17
ProBuilder Cut Mesh
05:06
RawImage Vs Image, Sprite Vs Texture
04:18
UnityWebRequests - Contact External Servers
15:47
UI Effects - Outline, Shadow, Position as UV1
04:20
Ragdoll
09:44
4 Steps to solve NullReferenceException
15:31
JSON and JsonUtility
06:48
Addressables
26:26
Addressables Remote
12:37
Cloud Content Delivery
08:19
Dynamic Resolution
13:15
Build Size Report
08:46
Unity Authentication
07:56
Remote Config
15:31
Game Overrides
09:25
Netcode for Game Objects
01:00:28
Lobby
51:12
Relay
23:35
Game Server Hosting (Multiplay)
27:18
Matchmaker
20:56
Cloud Save
16:24
Decal Projector
11:51
Frame Debugger
08:31
Cloud Diagnostics
11:45
User Reporting
09:24
Localization
32:50
TextMeshPro Fallback
04:30

What's Next?

1 lectures
What's Next?
01:00

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