Mô tả

In this course you will learn how to create action-adventure game played from either a third-person. Players complete missions—linear scenarios with set objectives—to progress through the story. Outside of the missions, players may freely roam the open world. So you will learn how to develop fully functional mobile, iOS and Android Games for phones.


Unity is a cross-platform game engine developed by Unity Technologies. Unity game engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.

If you already know how to program, learning Unity should not be too difficult. However, learning Unity may be much more complicated if you are new to programming. Keep in mind that you need to be able to code in C# to use Unity effectively.


The mobile gaming market is expected to exhibit a compound annual growth rate of 7.04%, resulting in a projected market volume of $125.40bn by 2028. The increase in mobile gaming popularity geared up businesses to harness the potential of mobile gaming trends with mobile game development.


Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view.


Bạn sẽ học được gì

mobile game development

android game development

ios game development

unity 3d game development

advanced player controller

advanced camera manager and controller

advanced mobile touch input system

how to make advanced game ui for mobile screen

police AI

car AI

advanced car controllers

wanted level AI and System

mission system

advanced enemy system

advanced enemy AI

car drifting controllers

shopping system

shopping store

traffic system

and much more

Yêu cầu

  • you must have some basic programming knowledge
  • you must have some basic unity knowledge

Nội dung khoá học

20 sections

Introduction

1 lectures
Introduction
09:02

Project Assets - Download

1 lectures
Project Assets - Download
00:04

Setting Up the Game Environment

3 lectures
Setting up project
01:36
Setting up Environment
07:27
Adding Player Character and guns
07:19

Advanced Player Controller

4 lectures
Adding Unity Input System
11:54
Player Movement
08:54
Player Rotation and Movement
13:04
Adding Animations to Movement
16:20

Player Camera Controller

5 lectures
Camera Manager
06:45
Camera Movement
07:57
Camera Rotation
11:38
Restricting Camera Angles
02:20
Player Sprinting
13:11

Player Falling and Landing Controller

3 lectures
Falling and Landing
21:02
Jumping
22:25
Fixing Player Movement
02:16

Traffic System AI Implementation

8 lectures
Waypoint
12:15
Waypoint Manager
06:37
Creating Waypoints
08:17
Showing Waypoints Gizmos
12:46
Waypoint System Track
06:30
Adding and Moving Character in Waypoints
20:46
Setting up AI Characters
11:46
AI Spawner Script
08:22

Shopping and Shopping Store System

5 lectures
01 - Adding Animations and Rifles
13:39
Adding Shop System part 1
15:16
Adding Shop System part 2
15:13
Rifle Buying and Inventory System
29:00
Rifle Toggle
12:25

Weapons Shooting, Inventory and Shop System Complete Implementation

5 lectures
Shooting Controller
15:49
Reloading Rifles
06:28
Adding Muzzle Flash
07:01
Giving Damage using Rifles and showing Effects
12:58
Crosshairs and Character Issue
10:28

Car Traffic and Player Car

7 lectures
Setting Up Car AI Models and Waypoints
14:49
Car AI Script
06:59
Car Spawning
13:59
Car Controller for player
02:34
Car Controller Interaction
17:36
Car Camera Controller
04:57
Adding Player Cars
12:25

Police System

7 lectures
Wanted Level Script
05:52
Police Officer Script
13:13
Police Officer Walking
15:46
Chasing and Shooting
11:27
Dealing Damage to police and player
07:29
Adding Police Officer 2
09:46
Spawning Police Officers
03:57

Player UI | Health Bar | Money and Weapons UI | Wanted Level Stars UI

3 lectures
Player HealthBar
14:48
Player Money and Player Rifles UI
14:35
Wanted Level Stars
08:42

Mini Map System

1 lectures
Adding MiniMap
03:40

Main Menu | Options Menu | Pause Menu

4 lectures
Main Menu
07:40
Option Menu UI
11:35
Main Menu Script
08:24
Pause Menu
13:22

Rifle Scope

1 lectures
09 - Rifle Scope
08:54

Missions System

6 lectures
Adding Missions Asset
08:11
Setting Mission1 and 2 and their cutscenes
39:36
Mission 3
31:26
Mission 4 and 5 part1
19:31
Mission 4 and 5 part 2
24:02
Mission UI and Finishing Mission System
11:53

Save System

3 lectures
Saving and Loading Player Data
19:18
Saving Player Progress
08:50
Loading Player Progress
04:03

Mobile Inputs | Touch Controls

9 lectures
Adding Joystick
06:44
Player Movement using Joystick
08:46
Jumping and Sprinting Buttons
10:09
Changing Rifle Button
03:48
Shooting Mobile Controls
09:26
Car Controls
27:42
Pause Menu
04:50
Shop Controls
15:02
Fix Mobile Controls
10:54

Source Code | Scripts Files

1 lectures
Source Code | Scripts Files
00:07

Congratulations on Finishing this Course

1 lectures
Where to Go from Here
00:53

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