Mô tả

In this course you will learn how to use the very popular Pygame module by coding a dungeon crawler game completely from scratch. Since this is a Python module, we will also cover a lot of the fundamentals of Python in the process. This will include different types of loops, lists and even working with files on the computer.

The course will cover the fundamentals such as the game loop, keyboard inputs and drawings shapes and images onto the screen. This will give an introduction to Pygame and a refresher of Python if you haven’t used it in a while.

After that the course will move onto more advanced topics such as animation and level tilemaps.

We will also tackle AI within this project, by gradually building up layers of intelligence for the enemies, starting with simpler logic, such as having the enemies always run towards the player, to more advanced logic, where the enemies need to see the player before they can chase him.

The course includes a set of starter files to help you get the folder structure setup correctly from the beginning. Additionally, I have included my custom level editor so you can edit the levels and even create your own ones to add to the game.

Bạn sẽ học được gì

Create a game loop and learn the fundamentals of the pygame module

Work with spritesheets to create various animations

Work with Classes using Object Oriented Programming

Create characters with AI

Use tilemaps to create various game levels

Add collision between the characters and the game level

Yêu cầu

  • Knowledge and familiarity with Python will be helpful

Nội dung khoá học

4 sections

Game Mechanics

14 lectures
Introduction
01:08
Project Setup
01:16
Setting up the Game Loop
07:30
Creating the Player
07:40
Keyboard Input and Player Movement
18:42
Sprites and Animation
22:47
Adding Multiple Animation Types
13:49
Additional Characters
07:06
Adding a Bow
13:12
Shooting Arrows
27:14
Creating Enemies
13:26
Damage Text
15:01
Player Health Display
14:00
Coins & Potions
24:32

Working with game levels

5 lectures
Introduction to Tilemaps
25:24
Loading Data from Files
12:58
Scrolling Camera
26:39
Automated Level Generation
29:01
Collision
07:40

Artificial Intelligence

2 lectures
Building different stages of AI for the enemies
29:06
Boss Enemy AI
18:26

Additional Game Features

6 lectures
Working with Multiple Game Levels
16:21
Screen Fade Effect
12:53
Game Over Screen
10:09
Buttons
09:30
Game Menu
09:51
Music and Sounds
08:05

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