Mô tả

This course was designed for Unity developers who want to extend their capabilities to include 3D modeling in Blender. Whether you're interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to Blend like a pro with a good working knowledge of all of the most common tools for editing video game props and level design. We cover all the basic terms, keyboard shortcuts, best practices, time-saving tips, basic animation, assigning uvs, applying materials, textures and more.

Bạn sẽ học được gì

Create your own Unity props with confidence using Blender 3D

Make adjustments to Unity Assets by editing them in Blender

Learn how to make a variety of low-poly models for your video game projects

Learn about applying Materials, Textures & UVs

Basic Animation Techniques for both Unity and Blender

Learn the Blender Features that appeal to video game developers specifically

Yêu cầu

  • Students must have some working knowledge of video game development using Unity.
  • Student has a respectable background in personal computing.
  • Student has a drive to want to learn quickly.
  • The course is taught on a PC/Windows computer, and requires the use of a standard keyboard with numeric keypad, a 3-button mouse with mousewheel and some knowledge of working with game development props, animations, scripts, and graphics.
  • Students need to exercise some common sense.. for example; download and install Blender without a guide, and without being asked to do so. (The instructor assumes if you can develop video games, you can figure these things out on your own)
  • Students should expect to watch one lecture at a time and then follow the lecture with a session in Blender.

Nội dung khoá học

13 sections

Introduction

5 lectures
What's Included in this Course?
01:17
Keyboard with Numpad
01:42
3-Button Wheel Mouse
00:39
Note to Mac Users
01:15
Introduction to Blender: What You Will Need
4 questions

Controls

18 lectures
Selecting and Unselecting Objects
09:14
Move Tool (Grab)
05:20
Rotation & Scale Tools
06:15
Transform Orientations
05:15
Axis Locking
03:45
Delete Objects
00:43
Add Mesh (Create New Objects)
06:04
Adjust Last Operation
01:34
Navigation (Orbit, Pan, Zoom & Roll)
04:00
Frame Selected
02:09
Viewpoint (Front-Back, Left-Right, Top-Bottom)
01:46
Navigation (Walk VS Fly Mode)
07:21
Undo & Redo
04:15
Perspective VS Orthographic
05:12
Lamps and Cameras
01:17
Save Startup & Load Factory Settings
03:32
Customization & Preferences
12:31
Review Basic Controls
5 questions

Interface

9 lectures
Object Mode and Edit Mode
02:08
Workspaces
06:24
Split & Join Areas
05:02
Collections
04:07
Snap To (Increment or Vertex)
08:20
Note About Snapping
00:50
Origin & 3D Cursor
09:58
Pivot Points
03:37
Quick Favorites
04:58

Object Mode

11 lectures
Smooth Shading VS Flat Shading
01:35
Duplicate Object VS Duplicate Linked
09:59
Duplicate in Edit Mode
01:46
Join
02:50
Hide & Unhide
01:57
Add Text Object
02:02
Add Curve Object
04:59
Convert Curve to Mesh
03:18
Clear Transforms
01:57
Apply Transforms
05:46
Object Parenting
06:26

Edit Mode: Selection Options

7 lectures
Loop Select (Vertex, Edge & Face)
02:47
Select More or Less
02:15
Link Select
01:49
Invert Selection
02:02
Checker Deselect
04:30
Pick Shortest Path
02:34
Separate Selection
02:08

Edit Mode: Tools

10 lectures
Extrude
08:01
Inset
02:42
Bevel Tool
03:39
Loop Cut & Slide
04:48
Knife
04:56
Spin
04:30
Smooth & Randomize
02:43
Shrink & Fatten
01:33
Rip Region
02:49
Edit Mode: Tools Review
3 questions

Edit Mode: Functions

14 lectures
Face Fill
03:24
Connect Vertex Path
07:23
Rip Vertices & Fill
03:16
Subdivide
06:35
Dissolve
06:50
Bridge Edge Loops
08:43
Merge Vertices by Distance
08:21
Bevel Vertices
03:09
Triangulate Faces
08:06
Tris to Quads
04:20
Solidify Faces
05:30
Flip Normals VS Recalculate Normals
04:45
Proportional Editing
10:26
Mirror Editing
03:45

Common Modifiers

7 lectures
Mirror Modifier
09:22
Subdivision Surface
06:15
Decimate
06:01
Bevel Modifier
01:52
Boolean Modifiers
05:55
Array Modifier
04:06
Curve Modifier
09:58

Popular Add-Ons

2 lectures
Extra Objects
11:07
Cell Fracture
16:02

Common Props

16 lectures
Gravestones
15:05
Crates
07:20
Barrel
08:25
Clay Pottery
11:25
Smashed Pottery
10:31
Treasure Chest: Foundation
08:04
Treasure Chest: Accessories
11:37
Fences
12:55
Bridge
14:19
Low-Poly 'Cartoony' House
12:52
Tables
19:35
Chairs and Stools
16:06
Support Beams
09:27
Modular Pipes
13:35
Stairs
12:18
Props Review
1 question

Textures, Materials and UV Mapping

10 lectures
Textures Used in This Course
00:47
Textures VS Colors
12:38
Seamless Textures
06:23
Understanding UV Mapping
21:05
Unwrapping Cylinders
12:23
Unwrapping Spheres
01:37
Chest Unwrapping
14:16
Chest UV Mapping
10:54
Chest Texture Atlasing
13:26
Textures, Materials & UV Mapping Review
2 questions

Animations

3 lectures
Treasure Chest: Animation in Unity
17:56
Treasure Chest: Animation Script in C#
08:37
Treasure Chest: Animation in Blender
16:47

What's Next?

2 lectures
Your Recommendations and Feedback
00:59
BONUS LECTURE: More Courses by Billy McDaniel
01:02

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