Mô tả

Ever wanted to make your very own multiplayer games? The free Unity Game Engine is making the process easier than it has been with its new Netcode For GameObjects (NGO) framework.

In this course we'll create a multiplayer top-down shooter that you can modify and turn into your own fun creation and play against 20 or more people simultaneously online. In the process you'll learn how to create and deploy a dedicated server with matchmaking.

We’ll be making a .io style game (like slither .io and agar .io), that can accommodate dozens of players. Through that process you’ll build the skills to make your own competitive or cooperative multiplayer game in any genre that interests you.

You’ll learn about networking and how to make the game a multiplayer. You’ll start building the core gameplay, making your tanks move, shoot, collect coins etc. Later you’ll add polish and more advanced features like leaderboards, mini maps and bounties.

You’ll take your game online using UGS (Unity Gaming Services) so players can connect over the internet without the need to port forward.

Finally you’ll learn how to make your game deployable as a dedicated server, so none of the players have to host the game. And you’ll learn to integrate matchmaking, so players can queue up, be matched together and a server spun up for them to play on.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Jump in and start creating your own multiplayer game now. You’ll be playing it with your friends in no time!

Bạn sẽ học được gì

Create an online multiplayer game using Unity’s NEW Netcode for GameObjects (NGO) framework

Use Unity Gaming Services (UGS) Relay & Lobby to be able to self host without the need for port forwarding and sharing IP’s

Create a multiplayer top-down shooter that you can modify and turn into your own fun creation

Build the skills to make your own competitive or cooperative multiplayer game in any genre

Add core gameplay (making your tanks move, shoot, collect coins etc) as well as more advanced features like leaderboards, mini maps and and bounties

Deploy to UGS to allow for dedicated Game Server Hosting

Implement UGS Matchmaker so players can queue up and be automatically connected to a dedicated server

Play with 20 or more people online simultaneously

Yêu cầu

  • Ideally you'll have knowledge of Unity and C#, with some experience making a single player game.

Nội dung khoá học

7 sections

Introduction & Setup

6 lectures
Welcome To The Course
00:58
Set Up Unity & VS Code
10:08
Networking Basics
08:42
Installation & Setup
15:59
Community & Support
01:33
Accessing Our Projects
04:38

Core Gameplay

17 lectures
Section Intro - Core Gameplay
00:30
Importing Assets
10:14
Reading Input
19:47
Network Authority
17:55
Player Movement
18:53
Player Aiming
10:04
Networked Projectiles
14:06
Firing Projectiles
15:57
Firing Improvements
16:17
Health Component
10:40
Health Display
11:46
Dealing Damage
08:19
Coins
11:48
Coin Wallet
07:32
Coin Spawner
19:02
Map Design
07:00
Combat Polish
14:08

Connecting Online

16 lectures
Section Intro - Connecting Online
00:57
Main Menu
11:02
Application Controller
17:30
Authentication
19:45
Auth Improvements
11:14
Relay Service Setup
06:29
Allocating A Relay
13:46
Joining A Relay
10:04
Lobbies UI
15:51
Creating Lobbies
13:27
Joining Lobbies
18:55
Player Name Selection
14:09
Connection Approval
16:04
Handling Connections
18:45
Networking Improvements
05:59
Shutting Down Cleanly
10:09

Gameplay Additions

17 lectures
Section Intro - Gameplay Additions
01:01
Player Camera
11:58
Overhead Names
15:54
Spawn Points
13:27
Respawning
16:34
Leaderboard Setup
10:37
Custom Data Types
09:26
Leaderboard Spawning
14:37
Leaderboard Names
15:57
Leaderboard Updating
07:18
Leaderboard Sorting
12:43
Losing Coins
08:54
Bounty Coins
17:54
Healing Zone Setup
15:40
Restoring Health
15:03
Mini Map
14:18
Gameplay Polish
14:58

Online Matchmaking

14 lectures
Section Intro - Online Matchmaking
01:04
Dedicated Servers
06:07
UGS Wrapper
16:10
Server Build Prep
15:58
Build Deployment
11:17
Matchmaking UI
10:35
Queuing Up
15:30
Matchmaking Ticket
15:07
Backfilling
16:41
Matchmaker Testing
09:27
Matchmaking Polish
12:06
Making Trails
17:05
Crashes & Bug Fixes
16:12
Section Cleanup
08:42

Multiplayer Teams

7 lectures
Section Intro - Multiplayer Teams
00:34
Team Queue
14:24
Team Assignment
14:37
Team Colours
17:19
Friendly Fire
15:15
Team Leaderboard
19:10
Course Wrap-Up
01:07

Continuing Your GameDev Journey

1 lectures
BONUS Lecture
00:30

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