Mô tả

Hi there!

Welcome, and thanks for choosing Class Creative’s Maya & Unreal: 3D Character Kpop Dance Animation Fundamentals | Complete Guide From Beginners to Pros | Body Mechanics & VFX Basics!!

In this foundation course we will be learning the fundamentals of Character Animation for games (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

Learn everything necessary for a Character Animation Dance (Kpop example) utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction!  This process can be applied to any style of dance animation for your project!

Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry.  In this course you will learn how to animate your custom created character from scratch.

What students are saying about this animation fundamentals course:

"Great step by step instruction for animation, good explanations on breaking down of animation motion, refinement and polishing the animations. He brings insight into techniques and gives reasoning behind the steps." - Jerry Bradshaw


We will cover the following core skill sets:

  • Getting started with Maya and understanding the animation process

  • Understanding how to utilize the reference image plane in Maya to create a realistic game engine ready Dance (Kpop) Animation

  • Strong Fundamentals of Animation Body Mechanics

  • Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya

  • How to create animation timing for VFX using 3 different styles of rigs (animated texture, mesh, and visual effect rig)

  • Animation timing of these VFX rigs for pipeline production process

  • Unreal Engine's A.R.T. rigging tools for Autodesk Maya

  • Understanding hotkeys to animate and rig quickly

  • Animating with keyframes

  • Animating a production ready dance animation (Kpop) quickly and efficiently

  • Advanced polish process to create professional level animation ready for game engine (Unreal/Unity) export

NOTE - Course does NOT include custom character mesh.  ART tools will include mannequin mesh which will allow all animation and lessons to be animated without a mesh or completing a custom rig.  Course is strictly showing the process of animating a character of choice,  for ANY character regardless of software or rig limitations.  Maya 2022 for Mac OS (Pc/Linux Maya 2022 both currently support Python 2) currently only supports Python 3; the Art tools will require Python 2 which is currently only supported in Maya 2020 on Mac OS.

UPDATE  - We now provide and support current versions of Maya with a provided Advanced Skeleton Unreal Mannequin rig for the animation course if you choose not to use the ART tools Mannequin rig for Maya 2022.


We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!

  • Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine.


Why Learn From Class Creatives?

This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog, Insomniac, Guerilla Games, Sucker Punch, Google, Disney and more.  Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.

Who This Course is For:

Whether you are just a beginner interested in Character Animation, or a Master professional looking to brush up on your current skill set, this course has material you surely won’t want to miss!

As with all Class Creative’s courses, we’ve laid out a structure that covers the full spectrum of industry standard character workflows from start to finish.

Please remember, if this is your first time creating animating a 3D character, we highly recommend that you follow the outline carefully, according to how our instructor’s have structured the course. We wouldn’t want you to miss out on any details!

However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you’d like to focus on.

Bạn sẽ học được gì

Animating with Keyframes using Autodesk Maya

Understanding Unreal Engine's A.R.T. rigging tools for Autodesk Maya Animation Creation Process

Animating Production Ready Dance Animation

Learn Step by Step How to Animation in Layers Using VIdeo Reference to Create Pro Level Game Animations in Maya

Animation Ready for Exporting Character Animation to Unreal Engine or Unity Game Engine

VFX creation timing for production ready game asset (animated texture, mesh, and effect)

Understanding Production Process of Animation Using Unreal Engine's A.R.T. rigging tools for Autodesk Maya

Yêu cầu

  • No prior knowledge of Autodesk Maya, Unity, or Unreal Engine needed.
  • The course utilizes Maya 2018, but prior knowledge of any 3d animation/modeling package is a plus.
  • Programming is a plus, but not required.
  • All Concepts Taught Can Be Applied to Any Animation Software or Animation Creation Process of User's Choice
  • No VFX experience necessary

Nội dung khoá học

12 sections

KPOP DANCE INTRO

10 lectures
Overview of the project
02:19
Udemy Rating System Very Important Info!
01:54
Creating Idle Start Pose
09:30
Posing the Arms & Fingers
10:27
Animating the Root & Basic Timing
15:48
Extreme Pose Creation
15:26
Adding Breakdowns
16:19
Finding Next Extreme Pose
05:35
Advanced Skeleton Vs. ARTv1 | Python 3 & Post Maya 2022 Unreal Mannequin
06:51
Frequently Asked Questions
00:02

ANIMATING THE DANCE

6 lectures
Lower Body Timing
11:50
Upper Body Rough Timing
13:38
Refining Shoulders, Wrists, Neck, and Head
09:30
Extreme Pose to End First Part of the Dance
08:32
Finding Extreme Anticipation Pose to Blend Breakdown
04:08
Upper Body Breakdown Transitions
11:05

ANIMATING THE HEART DANCE

4 lectures
Animating the Heart Extreme Pose Transitions
13:41
Continuing Heart Extreme Pose Transitions
09:34
Animating the Heart Movements
03:17
Animating the Heart Movements Cont.
12:31

ADDITIONAL DANCE TRANSITIONS

3 lectures
Finding the Next Extreme Pose/Lower Body
07:02
Animating Upper Body Movements
12:49
Finding Extreme Pose Upper Body/Adding Breakdowns
11:34

FINAL DANCE SECTION

5 lectures
Finding Extreme Lower Body Poses
14:42
Extreme Upper Body Poses
09:00
Refining Upper Body Posing
11:41
Defining Final Lower Body Extreme Poses
18:17
Adding Upper Body Pose
15:14

ANIMATION POLISH & BREAKDOWNS

10 lectures
Adding Breakdown to Video Ref Cut
16:11
Footwork Polish
14:27
Adding Overshoot to the End Pose
16:39
Polishing Ending Overshoots & Breakdowns
08:06
Overshoot Polish for Body Spin
09:52
Overshoot, Keep Alive Posing, & Footwork
17:34
Footwork to Polish the March
18:46
Shoulder Arc Polish
09:41
Arm Polish
17:54
Animating Heart Mesh Fx
18:24

Heart VFX Modeling

4 lectures
Modeling Overview
02:29
Hotkey Menu
09:51
Modeling the Heart
03:13
Concepting the Heart Rig
03:49

Heart VFX Rigging

10 lectures
Heart VFX Overview
02:03
Joints
04:45
Constraints
04:16
Skin Weights
03:03
Controllers
03:04
Creating the Joints
06:13
Creating the Controllers
07:28
Connecting the Controllers
02:08
Polishing the Rig
04:43
Heart VFX 02 Rigging
05:35

ANIMATING HEART MESH RIGS

2 lectures
Animating Heart Rig Meshes
12:06
Creating Animation for the Second Heart Rig
09:15

ANIMATION POLISH PLUS

1 lectures
Refining Animation
15:59

Animation Export

1 lectures
Exporting the Animation Dance
04:22

BONUS OUTRO & FOLLOW UPS

1 lectures
BONUS: Maya & Unreal First Person Shooter Animation for Beginners
01:59

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