Mô tả

Augmented Reality has become a foundational feature of the top social media platforms of today and is expected to be worth $165 billion by 2024. This focus on Social AR is expected to increase as Facebook/Instagram, Snapchat, and Tik Tok continue to compete for the world’s attention. This expectation has only been strengthened by Facebook/Instagram’s recent public rollout of Spark AR Studio - the only software tool available for creating Augmented Reality effects on their platforms.

Now is the time to get involved in this emerging industry, and position yourself as one of only a few people in the world capable of creating viral AR content for Facebook and Instagram. Social AR requires active participation from your audience, creating personalized content that resonates more strongly within their network. Whether you’re looking to sell effects to brands, grow your own following with more engaging content for your audience, or you just want to make fun content for your friends, Facebook and Instagram AR effects are an entirely new and exciting creative medium for you to stand out in your career, as an influencer, and as an artist.

This course is the only one of its kind, walking you all the way from learning the fundamentals of the Spark AR program to creating professional level effects, regardless of your background or prior experience. Your guide will be Ryan Hafner, an experienced industry professional who previously worked directly with Snapchat to launch new features on their AR platform.

See what some of our students are saying:

★★★★★ “After struggling through some Youtube tutorials on specific features, I went searching for an all-in-one step-by-step course. This was the only one I found and it turned out to be exactly what I was looking for.“- Hugh Osumi

★★★★★ “As a freelance graphic designer, I was looking for ways to stand out to potential clients. Once I finished this course, I started offering AR and got immediate interest from new clients.”- Tori Ratsep

★★★★★ “It really builds up quick. I started out with 0 knowledge of AR or programming but by the end of this course I was making crazy stuff.“ - Dean Krupla


Throughout our 7+ hours of course content, we’ll create 10 AR Camera Effects. In doing so, you’ll learn how to:

  • Track a user’s face in the camera feed and how to use FaceTracking to anchor 2D/3D content, like face masks and images, in your scene

  • Use Materials and Textures to create interesting visual experiences

  • Create, import, and animate 3D content, including rigged animations and BlendShapes

  • Use the Patch Editor and Javascript to program your effects to be more dynamic and interactive

  • Use Segmentation to separate your user from their background and place them in an entirely new environment

  • Create an interactive game, complete with sound effects and saved high scores

  • Manipulate user audio

  • Use the PlaneTracker to place a 3D scene in your user’s back camera view

  • Optimize, publish and promote your finished effects

2D, 3D, and other project assets will be provided for each effect. No experience with 3D modeling, image editing, or programming is required, although basic understanding of these skills and programs will help you progress more quickly.

If you want to develop a valuable new skillset in an industry poised to explode in the coming months or if you’re looking for a new creative outlet for your art, this is the course for you. Expand your digital media toolkit and level up from static 2D and 3D content to interactive and dynamic 3D experiences.

Facebook and other major companies have already confirmed they are developing AR glasses, which will allow people to see your AR creations without ever needing to hold up a phone - this is the future of digital media.


Take this course and start learning!

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13 sections

Spark AR Studio - Introduction

3 lectures
Introduction
02:37
Required Tools & Skills
00:33
Student Success
00:09

Spark AR Studio - Getting Started

2 lectures
Spark AR Studio Crash Course
12:38
Troubleshooting Tips
00:16

AR Camera Effect #1: Masks

5 lectures
Intro
00:27
Face Mesh
01:57
Materials
13:26
Textures
05:30
Patch Editor
14:57

AR Camera Effect #2: X-Ray

9 lectures
Intro
00:24
3D Formats & Software
01:38
3D Objects
06:26
Layers, Canvas, & 2D Elements
02:48
Occlusion
04:55
Animation Patch Flow & Null Objects
07:08
Face Rotation
04:24
Face Gesture - Open Mouth
03:56
Project Settings & Capabilities
02:50

AR Camera Effect #3: Emoji

8 lectures
Intro
00:20
Intro
02:04
Cartoon Aesthetic & Lighting
03:49
Planes
07:36
HandTracker
03:52
Face Gesture - Blinking
07:28
Facial Landmark - Eyebrows
03:14
Blocks
04:31

AR Camera Effect #4: Error

10 lectures
Intro
00:27
Intro
00:28
Image Sequences & Sprite Sheets
04:23
Frame Transition Patch Flow
01:36
Particles
05:09
Particle Trigger Patch Flow
02:19
Custom Instructions
02:15
Patch Groups & Intro to Shaders
11:33
Audio Patch Flow
02:25
Saving Tips & Outro
02:28

AR Camera Effect #5: Shaders

20 lectures
Intro
00:25
Intro
00:16
Shader Theory - Color Manipulation
04:48
Color Manipulation Examples - Black & White Filter
02:19
Color Manipulation Examples - Inverse
03:05
Intro to the Spark AR Community
00:48
Color Manipulation Examples - Chromatic Aberration
13:58
Creating Exportable Patch Assets
02:41
Color Manipulation Examples - Reduce Channels
01:04
Shader Theory - UV Manipulation
03:33
UV Manipulation Examples - Pixelate & VCR Glitch (Dynamic Text)
08:24
Intermission
02:05
UV Manipulation Examples - Solarize
03:15
Hybrid Examples - Intro to LUTs & Simple 2 Color Gradient
04:13
Hybrid Examples - Image-based Gradient
01:21
Hybrid Examples - Intro to HSV Color Space & Animated Gradient
12:10
Scripting - NativeUI Picker (Code update 4/2020 & Patch update 6/2020)
02:45
Scripting - NativeUI Picker
15:54
Mix Patch Flow
01:55
Outro
00:53

AR Camera Effect #6: Segmentation

8 lectures
Intro
00:16
Intro
00:51
Segmentation
02:20
Backgrounds & Overlays (Layering)
05:02
Head Occlusion
07:15
3D Animations - Export Settings for Blender
04:10
3D Animations - Animation Patch Flow
12:04
Outro
00:43

AR Camera Effect #7: Like Me

15 lectures
Intro
00:28
Intro
00:52
PlaneTracker
00:45
Missing Content
00:32
3D Glow Effect
02:25
Previewing Effect on Device
00:51
Shadows
05:54
Manipulator Patch Flow
03:23
Scripting - Touch Gestures - Setup
05:00
Scripting - Touch Gestures - Rotate Gesture
04:58
Scripting - Touch Gestures - Pinch to Scale Gesture
05:43
Scripting - Touch Gestures - Pan Gesture
12:44
FaceMesh Glow Effect
03:36
Particles
06:48
Outro
02:36

AR Camera Effect #8: DDR Game

12 lectures
Intro
00:29
Intro
00:59
Scene Setup
02:36
Patch Script Bridging
02:26
Audio - Converting to m4a
00:57
Audio - Audio Patch Flow
02:57
Scripting Walkthrough - Importing Modules & Initializing Variables
02:02
Scripting Walkthrough - Gestures, Script Patch Bridging & Animations
01:30
Scripting Walkthrough - Game Logic
02:37
Scripting Walkthrough - Game Logic 2
03:21
Scripting Walkthrough - Persistence - Saving and Loading Scores
01:35
Outro
01:22

AR Camera Effect #9: Blob

9 lectures
Intro
00:11
Intro
00:51
BlendShapes - Creating BlendShapes in Blender
10:01
BlendShapes - Importing & Animating BlendShapes
03:58
Refractive Glass Shader & External Resources
04:07
Simulated Physics
02:59
Simulated Physics cont.
00:31
Outro
00:44
Bonus: Face Distortion Pack
01:58

AR Camera Effect #10: Crypto Business Card

7 lectures
Intro
00:23
Intro
01:36
TargetTracker
05:09
3D Text
01:41
Scripting - Networking Module (disabled)
07:58
Scripting - TargetTracker.isTracking
05:43
Outro
00:57

Exporting & Publishing

15 lectures
Intro
00:21
Intro
00:22
Asset Summary & Optimization
01:27
Optimization - Materials
02:14
Optimization - Textures
04:53
Optimization - 3D Objects
03:38
Optimization - Audio
00:26
Other Considerations - Instructions
02:36
Other Considerations - Capabilities
00:22
Other Considerations - Effect Destination
00:14
Other Considerations - Cross Platform Previewing
01:37
Submitting Effects to Spark AR Hub
08:32
Common Reasons for Effect Rejection
02:22
Promoting Effects
01:50
Course Outro
00:21

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