Mô tả

Build 3 simple mobile games using the free Unity game engine. Learn all the ways mobile games differ from pc games (including touch inputs, push notifications, ads for revenue, screen resolutions and layouts and more). Develop your own awesome mobile games and publish them on the Apple App Store or Google Play Store.

This course is not for absolute beginners. You'll need a basic grasp of Unity and C# (understanding variables, methods, if statements, loops and other similar concepts) before you get started, so you're ready for the more advanced concepts taught.

By the end of this course you will be able to...

  • Create games specifically designed for mobile devices using touch input controls.

  • Ensure that your game will work well no matter what device size or resolution is being used.

  • Create push notifications to inform players about changes in status for the game (eg. their energy has recharged).

  • Implement Unity's advertising system so that you can make money from displaying relevant ads in your game.

  • Use Unity's profiler to identify what, if any, performance issues users will have in your game.

  • Prepare your game and understand how to submit it to be published on the Apple App Store or Google Play Store.

This course is created with both Windows and Mac users in mind, meaning you can get full benefit whether you are a windows or mac user. We'll also walk you through deploying to both Android (Google) and iOS (Apple) by showing you how to set up your developer account and submit your game.   

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Bạn sẽ học được gì

How to develop games for mobile devices (phones and tablets) using Unity

Use Unity's mobile simulator to test the resolution and layout for all of the most popular mobile devices

Implement touch controls using Unity's new input system

How to implement ads for mobile games

How to use push notifications for mobile games

How to use deploy your games to mobile devices for testing and playing

How to prepare and submit your game to be published on the Apple App Store or Google Play Store

Yêu cầu

  • Basic understanding of Unity and C#
  • Either a windows or mac computer
  • An android or apple phone is not necessary to take the course but you'll need access to one if you want

Nội dung khoá học

6 sections

Introduction & Setup

6 lectures
Welcome To The Course
01:53
Set Up Unity & VS Code
06:28
Overview Of Unity Interface
10:52
Reminder Of C# Fundamentals
11:13
Community & Support
01:40
Accessing Our Projects
04:38

Ball Launcher

13 lectures
Section Intro - Ball Launcher
00:52
Project Setup
06:29
Looking At 2D Physics
08:26
Using The Spring Joint
05:58
Reading Touch Input
05:52
World & Screen Space
05:03
Move Objects With Touch
06:38
Launching The Ball
09:40
Respawning The Ball
07:41
Cinemachine For Dynamic Zoom
06:36
Building to Android
04:48
Building To iOS
06:18
Multi-Touch
07:29

Simple Driving

13 lectures
Section Intro - Simple Driving
00:39
Project Setup
02:48
Driving Forward
08:15
Steering The Car
10:21
Camera Follow
03:43
Crashing The Car
07:13
Building A Track
14:23
Score System
11:06
Main Menu
13:11
Energy System
14:25
Android Notifications
10:07
iOS Notifications
11:20
Energy Improvement
07:46

Asteroid Avoider

13 lectures
Section Intro - Asteroid Avoider
00:44
Project Setup
04:36
Processing Input
07:02
Spaceship Movement
11:21
Screen Wraparound
08:47
Spaceship Rotation
07:46
Asteroids
08:49
Creating A Starfield
04:49
Asteroid Spawner
18:51
Game Over
16:09
Score System
09:59
Implementing Ads
20:30
Mobile Profiling
09:05

Publishing Preparation

4 lectures
Google Play Preparation
06:16
App Store Preparation
07:21
In App Purchases
18:07
Course Wrap Up
00:36

Continuing Your GameDev Journey

1 lectures
Bonus Lecture
00:30

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