Mô tả

In this course you will learn online game development and you will learn and build multiplayer third person shooter game using unity game engine.

A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet.

Unity allows you to import and assemble assets, write code to interact with your objects, create or import animations for use with an advanced animation system, and much more.

Photon Unity Networking (PUN) is a Unity package for multiplayer games. Flexible matchmaking gets your players into rooms where objects can be synced over the network. RPCs, Custom Properties or "low level" Photon events are just some of the features. The Photon engine works exceptionally well with Unity, too, making the methods in which to develop games even broader.

Unity is great for creating both 2D and 3D games. Calling it the life of the cross-platform party in our article on the best game engines, we did not prevaricate − Unity is the best cross-platform option, covering all known modern platforms.



Bạn sẽ học được gì

Fully Functional Online Multiplayer Game

Networking for Online Game

Create Rooms

Join Room & Leave Room

Controllers for Multiplayers

Multiplayers Skills

Multiplayers Techniques

and much more

Yêu cầu

  • you must have some basic programming knowledge
  • you must have some basic unity knowledge

Nội dung khoá học

14 sections

Introduction

1 lectures
Introduction
13:25

Download

1 lectures
Download
00:02

Create & Setting up a new Project

3 lectures
Creating Unity Project
01:32
Adding Environment and Player Models
06:36
Adding new input system
15:06

Player Movement

10 lectures
Adding Player Movement
23:51
Adding Animations
16:51
Animation Snapping
05:10
Making Camera Follow Player
11:11
Camera Movement
16:54
Restricting Camera Angles
06:56
Camera Collision
16:04
Adding Sprinting to player
17:06
Falling and Landing
27:13
Jumping and Slopes Movement
23:09

Shooting System

5 lectures
Making Animations for shooting
12:58
Setting up Shooting Inputs
07:43
Adding Rifle Shooting
24:36
Ammo and Reloading
11:14
Adding Shooting and Reloading Sound Effects
05:01

Online Multiplayer Implementation using Photon

4 lectures
Connecting Game with Photon pun
03:06
Connecting to Master
07:48
Menu Manager
19:46
Creating Room UI
09:39

Online Rooms for Teams Implementation

4 lectures
Creating room and joining room
15:50
Finding Room
23:32
Showing Player in Lobby
15:13
Fixing Room Bugs
05:35

Online Multiplayer Settings & Movement

4 lectures
Starting the game
07:11
Spawning Player Controller Manager
13:49
Spawning Player Character for all online players
14:42
Syncing Player Movement and Animation
05:20

Players Damage Each Other & Damage Effects

4 lectures
Player Damage Each other
24:14
Crosshair and Rotating Player in idle
09:50
Muzzleflash and Blood Effect
09:32
Healthbar
09:13

Username Menu System

2 lectures
Displaying Username
12:51
Username Menu
11:51

Assign Teams to Players System Implementation

2 lectures
Assigning Team Number in room to players
15:59
Assigning Teams to all player
17:40

Spawning Players According to Team Spawn Points

2 lectures
Spawning Players according to team number spawn points
13:26
Adding Kills count
22:17

Main Menu UI

5 lectures
Main Menu UI
08:54
Main Menu UI part 2
13:57
Adding Scope
14:51
Match Time
04:49
Leave Match
11:28

Congratulations on Finishing this Course

2 lectures
Where to Go from Here
00:47
Thank you
00:10

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