Mô tả

Learn game development with Unreal Engine 5. UE5 is the industry-leading 3D game design software that the professionals use to create today’s top games. Start your journey towards getting paid to make video games today!


Learn Video Game Development with this Unreal Engine 5 Course for Beginners

Begin your game development career with possibly the most up-to-date game dev course on the internet - Unreal Engine 5: The Complete Beginner's Course. Unlike other courses, which remain static, this course is regularly updated so that it will always cover one of the most recent versions of Unreal Engine 5.

When I began trying to learn Unreal Engine, I found a lot of information, but it was unstructured and lacked detail. So I created this course to provide what others lacked - structure and detail. The course is laid out very carefully so that you can go into it knowing absolutely nothing, and then, little by little, each lecture builds upon the previous lectures, so that every time you learn something new, you already have all the knowledge you need to learn that new thing without any confusion.

Unlike other courses, it covers the fundamentals in detail, so by the end you should have a thorough understanding of all the basics of Unreal Engine and be fully prepared to move on to more intermediate topics. Depending on your goals, this might not be for you. This course was designed for those who want to learn as much about Unreal Engine 5 as possible. If you’re just looking to have a bit of fun and to tinker around a little bit, then this might not be the right course for you. But, if you’re interested in getting really good, possibly becoming an indie developer or even working for a major studio, then I strongly believe that this is the best course for you to start with. This course will teach you the knowledge that normally falls through the cracks.

At the end of each section, there are a series of tutorial videos that provide an opportunity to apply the concepts learned in that section. These tutorials will walk you through the process of making a working game, from start-to-finish, step-by-step.

This course covers the fundamentals that other courses skip, causing you to get confused as you try to learn more advanced topics. The course will cover the following topics in thorough detail:

  • Projects & Levels

  • Actor Types

  • Meshes & Brushes

  • Lighting

  • Materials

  • Characters & Input

  • Collisions

  • Blueprint Logic & Data

  • User Interfaces

  • Audio


Develop Games Using Cutting-Edge Game Design Software and Run Them on a State-of-the-Art 3D Game Engine

The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine.

The Unreal Engine has been used to develop many blockbuster games and game franchises including Fortnite, BioShock, Gears of Wars, Splinter Cell, Rainbow 6, Borderlands, Dishonored, Mass Effect, Batman: Arkham Asylum, and hundreds more.

For years, the Unreal Engine was only affordable for large companies, but now, Unreal Engine 5 is completely free to use, as long as you agree to pay Epic Games 5% of your game sales over $1 million.


Learn Unreal Engine 5 in this Video Game Design Course

In this course, you will learn the fundamentals of game development using the Unreal Engine 5 through a series of 62 lectures and 15 tutorials. By the end of the course, you will have built an entire demo game from scratch.

The course will start from scratch and programming knowledge is not required, so anyone with basic computer skills can jump in and begin their Unreal Engine 5 training! For those who learn better with closed captions, 100% of the captions are human transcribed, not auto-generated.

The first part of the course will help you get the Unreal Engine 5 up and running and will introduce you to the basic concepts of game development using the Engine. Next, you will learn all the skills you need to craft beautiful environments to stage your games in. Then, you will learn how to script logic for your games so you can define game rules and behaviors, keep track of data such as health and inventory, and create playable characters. You will learn about collisions and damage, key concepts for any action game. You will learn how to create user interfaces using the UMG Editor, so you can add things like menus, load screens, and HUDs to your game. And finally, you will learn how audio works within the Engine so you can add music, dialogue, and sound effects to your game.

Upon completion of the course, you will have the skills necessary to translate ideas for games into playable games that use environments you sculpt and logic that you define, and you will understand how to make a game in Unreal Engine 5.

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Yêu cầu

Nội dung khoá học

9 sections

Getting Started

5 lectures
Introduction
09:22
Registration & Installation
02:57
Projects
09:59
Levels
04:11
Actors
06:38

The Level Editor

13 lectures
Level Editor Overview
09:26
Select Editing Mode
04:22
Viewport I - Navigating Within the Viewport
07:09
Viewport II – Moving, Rotating, and Scaling
08:14
Viewport III – Snapping
08:01
Viewport IV – Different Ways To View Your Level
11:27
Content Browser I - Overview & Finding Content
09:35
Content Browser II – Adding, Importing, and Saving
03:42
Content Browser III – The Settings Menu
06:23
Content Browser IV – Content Browser Windows
02:26
Details Panel I - Details Panel Interface
07:17
Details Panel II - The Transform Category
05:44
Outliner
09:37

Actors

11 lectures
Static Meshes
10:27
Brushes
12:19
Materials
06:40
Lights
14:52
Atmosphere & Clouds
14:02
Player Start
02:35
Components
06:09
Volumes
10:54
Tutorial 1 - Creating the Sky
05:55
Tutorial 2 - Creating the Playing Area
06:31
Tutorial 3 - Building the Inner Structures of the Level
14:11

Blueprints

11 lectures
Introduction to Blueprints
12:21
Variables
14:37
Functions
09:42
Flow Control I
08:54
Flow Control II
08:28
Accessing Actors Within the Level Blueprint
05:19
Timelines
16:49
Blueprint Classes
12:51
Tutorial 4 - Building the Elevator Platform
10:21
Tutorial 5 - Creating the Enemies
05:10
Tutorial 6 - Creating a Rotating Door
10:18

Players & Input

8 lectures
Game Modes
05:56
Pawns
04:51
Characters
06:55
Controllers
07:48
Enhanced Input
07:31
Input Triggers
11:10
Input Modifiers
12:57
Tutorial 7 - Creating a Playable Character
18:30

Collisions

5 lectures
Collisions I - Collision Volumes
15:24
Collisions II - Collision Events
13:36
Collisions III - Causing Damage Due to Collisions
11:27
Tutorial 8 - Adding a Damage System to the Game
07:40
Tutorial 9 - Creating the Orb Item
07:48

User Interfaces

17 lectures
UMG Overview
06:37
Root Widget
05:31
Canvas Panel
05:21
Horizontal Box and Vertical Box
04:06
Grid Panel & Uniform Grid Panel
06:04
Common Widget Properties
09:55
Visual Designer
06:19
Text Widget
05:02
Button Widget
06:19
Border Widget & Image Widget
01:41
Progress Bar Widget
06:31
Check Box Widget
05:56
Scale Box & Size Box
05:58
Tutorial 10 - Creating the HUD
06:43
Tutorial 11 - Damage Tint and Collect Item Tint
07:00
Tutorial 12 - Restrict Door Opening and Creating a Pause Menu
08:43
Tutorial 13 - Game Over and Win Screen Menus
10:42

Audio

5 lectures
Audio I - Audio Overview & Sound Waves
09:09
Audio II - Sound Cues
07:03
Audio III - Attenuation
05:25
Audio IV - Importing and Converting Audio
02:10
Tutorial 14 - Adding Audio to the Game
04:32

Additional Topics

6 lectures
Downloading Content From the Epic Games Launcher
03:12
Importing 3D Objects From the Internet
05:42
Packaging
05:24
Tutorial 15 - Packaging the Game
04:43
Glossary & Important Shortcuts
04:03
Bonus Lecture
00:20

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