Mô tả

In this game development course, you'll learn how to use Unreal Engine's Widget Blueprints to create a Character based UI (User Interface).  This type of interface can be found in all genres of games!  Games such as The Witcher, God of War, Final Fantasy, and Madden Football ALL have character UIs present in them.  Knowing how to use widget blueprints is a critical skill for those aspiring to be a UX (User Experience) or UI (User Interface) designer on an Unreal Engine project.

This course contains 80 fun-to-follow video lessons.  You'll learn how to:

  • Download, install, and setup a project using the Unreal Engine


  • Add-on (free!) Marketplace content (several Paragon character asset packs)


  • Import outside assets


  • Create a character based User Interface layout 


  • Work with and understand many of the different "Widget" types available in widget blueprints including:

    • Buttons

    • Images

    • Text Boxes

    • Horizontal & Vertical Boxes

    • Spinner Boxes

    • Sliders

    • Uniform Grid Panels

  • Create Data Tables

  • Extract data from a Data Table and Bind Data to Widget Variables in our User Interface

  • Create Variables, Write Functions, and Create Scripts to make an interactive and editable User Interface


  • Animate Widgets (such as buttons)


  • Have UI alterations affect our in-game character (such as character speed)

  • Create a Save / Load System


  • And more!

With the knowledge gained in these video lessons, you'll have the necessary skills to start creating your OWN character user interface!

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14 sections

Project Setup

4 lectures
Project Primer
04:43
Download & Install
08:23
Project Creation
04:38
Add Content Packs
08:55

Character Basics Layout

10 lectures
Import Assets
12:00
Widget Blueprint Creation
10:32
Widget Blueprint Display
08:29
Character Pic & Name Layout
17:11
Character Role Layout
15:35
Custom Widget Creation
08:29
Character Affinities Layout
12:16
Character Status Layout
16:52
Character Change Layout
12:54
Character Category Layout
19:39

Character Data Assets

4 lectures
Character Structs
17:57
Character Data Table
09:18
Export Data Table
05:56
Import Data Table
10:12

Character Data Bindings

11 lectures
Game Instance Blueprint
04:28
Get Character Data Function
12:45
Character Name Binding
10:29
Widget Binding Bug Fix
05:08
Character Image Binding
09:17
Character Role Binding
05:37
Character Affinity Bindings
05:58
Character Level Binding
04:42
Character Money Binding
03:05
Character XP Binding
13:12
Character Color Binding
06:31

Character Change Scripts

6 lectures
Player Controller Blueprint
09:12
Character Change (UI) #1
16:59
Character Change (UI) #2
05:17
Character Change (Game) #1
15:14
Character Change (Game) #2
18:08
Character Change (Game) #3
08:05

Character Abilities Layout

4 lectures
Abilities Base Layout
10:07
Ability Icon & Button Layout
17:38
Ability Name & Description Layout
14:19
Ability Properties Layout
14:42

Character Ability Bindings

5 lectures
Ability Icon Binding
11:56
Ability Name Binding
10:00
Ability Description Binding
04:32
Ability Property Name Bindings
11:07
Ability Property Value Bindings
08:35

Character Ability FX

2 lectures
Ability Widget Animations
13:05
Ability Hover Function
06:03

Character Ability Scripts

4 lectures
Ability Default Button Script
10:31
Ability Button Hover Script
07:54
Ability Button Unhover Script
16:45
Ability Voice Script
15:31

Character Attributes Layout

9 lectures
Attributes Base Layout
11:54
Attribute Name Layout
13:17
Attribute Auto Move Layout
11:38
Attribute Auto Move Speed Layout
11:45
Attribute Health Layout
09:31
Attribute Health Regen Amount Layout
06:02
Attribute Health Regen Rate Layout
14:16
Attribute Taunt Layout
11:04
Attribute Color Layout
18:30

Character Category Selection

2 lectures
Category Selection Script - Mouse
15:04
Category Selection Script - Controller
14:11

Character Attribute Bindings

6 lectures
Attribute Auto Move Binding
05:44
Attribute Auto Move Speed Bindings
09:50
Attribute Health Bindings
08:23
Attribute Health Regen Amount Binding
03:30
Attribute Health Regen Rate Binding
05:04
Attribute Color Bindings
04:58

Character Data Save / Load

5 lectures
Save Game Blueprint
05:44
Create Save Game Function
15:36
Load Save Game Function
08:29
Overwrite Save Game Function
10:26
Save / Load Script
05:38

Character Attribute Scripts

8 lectures
GetCharacterData Function Update
10:24
Attribute Name Script
18:39
Attribute Auto Move Script
19:14
Attribute Auto Move Speed Script
17:56
Attribute Health Regen Rate Script
18:47
Attribute Taunt Script #1
17:57
Attribute Taunt Script #2
12:46
Attribute Color Script
17:22

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