Mô tả

Take your mobile game dev skills to the next level with this comprehensive course on Unity Mobile Multiplayer using Netcode for GameObjects!


Designed for both amateurs and experienced developers, this course will teach you how to create exciting and engaging multiplayer mobile games in Unity.


You'll learn everything you need to know to start building and optimizing multiplayer games for mobile devices, including:


  • Syncing player movements and actions

  • Managing network latency

  • Managing the game logic through the Network

  • Implementing game physics

  • Debugging your Game


This is only a small overview of what you'll learn, there is so much more in the course!


By the end of the course, you'll have the skills and knowledge to create your own multiplayer mobile games and take your mobile game dev career to new heights.


Whether you're a beginner or an experienced game developer, this course will give you the skills and knowledge you need to design and develop your own multiplayer game in Unity.


So if you want to impress your friends, have a good time making your own game, self publish your game and make money, publish the next Hit game with a big publisher, or just add a bunch of information to your brain's knowledge database, this course is for you!


Enroll now and start unleashing the full potential of Unity Mobile Multiplayer!

Bạn sẽ học được gì

Setup Unity's Netcode Solution for GameObjects

Create a LAN Game, to Play with Family & Friends

Use Unity Relay Service to Connect Players across the Globe

Create a simple 2D Game from Scratch

Yêu cầu

  • Be familiar with the Unity Game Engine
  • Have some basic C# knowledge

Nội dung khoá học

2 sections

First Game

32 lectures
The Player Controller
13:27
Adding the Egg
04:47
The Egg Script
05:54
The Walls & the Scene
07:58
The Network Manager
07:23
Synchronizing Position on the Network
03:29
We Start the UI !
08:12
The UI Manager & First Test !
09:49
Client Authoritative Movement
03:47
Colorizing the Client
10:03
The Game Manager
10:27
Updating our UI Manager
05:37
The Egg Manager
08:03
Selecting the Active Player
11:10
Fixing the Player Selector
05:23
Improving the Player Selector
04:07
Track the Egg States
06:09
The Score Manager
12:41
Improving the Score Manager
06:45
Recycling the Egg
13:14
Win & Lose Panels
06:43
Creating the Win & Lose Logic
06:23
Connecting via IP ( Creating a LAN Game)
13:28
Connecting via Unity Relay Service
14:12
Connecting using Lobby 1/2
11:49
Connecting using Lobby 2/2
08:58
Environement Improvements
07:10
Improving the Player Visuals
08:52
Player Animations
07:21
Player Animations Logic
08:00
Bumping the Egg
08:18
Adding Sounds
03:42

Bonus Section

1 lectures
Bonus Lecture
00:20

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