Mô tả

Learn to make games as a complete beginner, using GameMaker's visual programming tool known as Drag & Drop. No need to learn coding!

♦ Manually-written subtitles/captions available for all lectures ♦

~~    The Course    ~~

In this course, we'll build our own game from scratch, using GameMaker Studio 2. This course is perfect for complete beginners, as you don't have to deal with any coding.

GameMaker Studio 2's Drag & Drop system makes it easy for anyone to create their own games. You can program your game using simple "actions", and add functionalities such as moving the player, collecting a power-up, killing an enemy, and much more.

While Drag & Drop is easy to use and get started with, it still takes a lot of practice and knowledge to use it effectively and build a complete game. This course will help you understand how GameMaker Studio 2 and Drop & Drop work, and in 2 hours, take you to a level where you can start creating your own games.

~~    The Instructor    ~~

I'm Gurpreet Singh Matharoo, a professional GameMaker developer and instructor. I've been teaching game development for over 4 years and making games for longer than that.

I've taught GameMaker lessons on Udemy and Skillshare, and have a tutorial blog called GameDev Palace and a YouTube channel called "GameMakerStation" with over a thousand subscribers.

I also programmed Tubetastic World Splashfest (on Steam) and am actively working on another multiplayer project, both made in GameMaker Studio 2.

~~    Course Content    ~~

The course is divided into separate sections, with lectures covering different topics.

The first two sections cover the basics of the interface of GameMaker, and some Drag & Drop theory.

After that, we jump into practical game development, by making an Arcade Shooter game from scratch.

Resources for the game (images and audio files) are provided, which you can use for making your game alongside the course.

So join in, and let's start making our game!

Bạn sẽ học được gì

Creating games from scratch

Practical game development & concepts

Visual programming, without coding

Yêu cầu

  • Windows PC, Laptop or Mac
  • Free Version of GameMaker Studio 2

Nội dung khoá học

9 sections

Introduction to GameMaker

3 lectures
Interface & Resources
02:47
Objects & Events
02:25
Don't forget to save!
00:08

Theory of Drag & Drop Programming

2 lectures
Actions: Moving Instances
04:09
Variables
04:37

Building an Arcade Shooter

7 lectures
Intro & Course Structure (Resources)
00:48
Player Ship
02:37
Key Events
00:24
Room Boundary
01:13
Scrolling Background
04:23
Manager & Alarms
04:07
Shooting
02:32

Enemy AI

5 lectures
Introduction to Conditions
05:47
More About Conditions
00:25
Enemy Ships
05:21
Shooting the Enemies
04:51
AI Shooting
04:18

Player Health & Loops

5 lectures
Player Cooldown
02:57
While & For Loops
05:08
Health GUI
02:08
Losing
03:06
Why oManager for the Alarm?
00:29

Game Essentials, Pt. 1

7 lectures
Player Points
03:40
Scripts
04:39
Score Indicators
07:20
Health Power-up
06:42
Speed Power-up
06:05
Main Menu
07:18
Game Over Screen
07:18

Game Essentials, Pt. 2

4 lectures
INI Saving
05:14
High Score System
05:18
Music & Sound Effects
05:11
Building an Executable
01:59

Dynamic Features

3 lectures
Difficulty Scaling
04:46
Enemy Horizontal Movement
02:23
More Player Ships!
05:31

Conclusion

2 lectures
Conclusion
00:37
Bonus Lecture: Upgrade to GML
01:08

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