Mô tả

3D Tracking , Matchmoving, Camera Tracking...

What does it all mean exactly ?

I’m Lionel VICIDOMINI, a Maxon Certified Instructor, Maxon Master Trainer and Motion Designer based in Paris, France.

Matchmoving is the entry door to the world of special effects (VFX), where you can integrate 3D objects into your live action shot.

In this Cinema 4D tutorial you will learn how to master the 3D tracker integrated within this wonderful software.


In this training you will learn :

  • What are 3D Tracking, Matchmoving exactly ? In a first chapter you will learn the tricks that make a good track, how to shoot your own videos and how to avoid the most common mistakes.

  • How to use the fully automatic tracker

  • Calibrate you scene in order to give it a sense of scale and orientation, making it easy to place objects

  • In-depth review of the interface of the tracker

  • How to deal with the track view, how to sort, filter and refine your features to obtain a better solve

  • How to make a manual tracking, where you decide which features to follow

  • Learn the Lens Distortion workflow which can prevent the tracker from solving a shot

  • Object tracking : how to replace props in the scene with your own 3D objects

  • 3D reconstruction, which allow you to extract a point cloud from your footage, enabling you to completely recreate the scene in 3D

  • How to track a shot filmed on a standing tripod

  • Planar tracking, where you extract from the scene a flat surface to apply corner pin deformation

  • Object-assisted tracking : this feature allow you to use fewer features by using a 3D object you orient to your scene

All my trainings are not only videos showing you what button to push, I'll explain to you how the software actually works so that you can truly master the tool.

This training is granular, meaning you don't necessarily need to follow the whole course in order to learn how to do a simple track.
Each chapter deal with a different topic or technique, for those you really want to know everything in depth.

The 3D tracker is bundled with Cinema 4D Studio since R16, meaning you need to have at least this release, but it's better to have at least the R18 if you want to use all the features.

All footage used in the course are free to download along with the exercice files, and I'm always happy to help if you have any question !

Bạn sẽ học được gì

Tracking, matchmoving in Cinema 4D

Also learn Object Tracking, Planar Tracking, Object assisted tracking

Yêu cầu

  • Basic knowledge of Cinema 4D

Nội dung khoá học

8 sections

Introduction

7 lectures
Exercice Files and Projects
00:14
What is motion tracking ?
04:20
How tracking works
04:39
The lens distortion workflow
03:41
How to use Tracking Markers
02:34
The do's and don'ts of tracking
03:09
Conclusion
02:24

Automatic Tracking

11 lectures
Full automatic solve
04:49
Calibrating the scene and placing objects
09:58
The interface and the tracking tools
06:34
Import and display footage, navigating the shot
07:58
Automatic and semi-automatic tracking
08:02
How many automatic features do you need ?
07:55
Filtering the tracks
08:02
The Motion Tracker Track View
06:00
The Motion Tracker Graph View
09:16
Sorting and filtering the tracks by eye
03:34
Solving the track, calibrating the scene, adding objects
10:29

Tracking more difficult shots

4 lectures
Tracking a shot by choosing when to use automatic tracks
11:26
Adding manual features on tracker markers
08:36
Sorting and filtering the tracks
13:29
Solving the shot, calibrating, adding objects to test
08:58

Object tracking

6 lectures
What's a survey shot ?
04:46
Tracking the shot, filtering, refining the track
09:25
Solving the shot, calibrating, adding objects to test
07:06
Tracking the object
06:09
Working with difficult features, tracking by hand
09:27
Solving the object, replacing the prop with a 3D object
07:40

The Lens Distortion Workflow

3 lectures
How to create a lens profile
07:29
Solving the shot, calibrating the scene
03:36
Using the lens profile to reapply the distortion to the rendered shot
03:27

Nodal pan, or How to Track a Tripod Shot

5 lectures
What's a pan shot ? Using the masks to exclude foliage from the scene
07:05
Automatic tracking of the shot
05:05
Adding a few manual features
06:50
How to calibrate a pan shot
07:36
The other track constraints
07:13

Planar tracking and object assisted tracking

5 lectures
Adding manual features on the shot and tracking
07:05
Solving the shot
03:20
Applying a texture to the 3D object
06:02
Compositing the shot in After Effects
06:17
Object assisted tracking
13:33

3D Reconstruction

4 lectures
Tracking the shot, 3D solving and calibration
04:14
Creating a point cloud with the 3D reconstruction, creating a mesh
13:42
Placing 3D geometry within the reconstructed scene
05:58
Going further with the 3D reconstruction
10:50

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