Mô tả

Get ready to do your own 3D animations in Autodesk Maya!

Learn and master everything you need to know to get started in animation - taught by a Bafta award winning animator

Maya is the essential industry standard 3D animation software. Maya is a must in the film and the video games industry. In this course, you'll learn how to master the fundamentals and principles of animation to give you a solid foundation when starting your animations from scratch.


What will you learn?

- Maya Animation Interface Introduction

- Manipulators and Camera Movement

- How To Create Custom Hotkeys

- How To Create A Playblast

- The Graph Editor

- The Motion Trail Tool

- IK (Inverse Kinematics) FK (Forward Kinematic)

- Principles_Of_Animation

- Key Poses And Breakdown Poses

- Why Is The Bouncing Ball An Absolute Fundamental To Master

- Exercise – Bouncing Ball

- Exercise – Bouncing Ball Squash And Stretch

- Exercise – Light Bouncing Ball

- Exercise – Editing Exisitng Animation Heavy Bouncing Ball Exercise

- Anticipation And Overlap

- Overshoots

- Exercise – The Pendulum

- Upper Body As The Pendulum

- The Arm As A Pendulum Exercise Lecture

- Exercise – Hips And Legs Upper Body Exercise (The Jump Exercise)

- Introduction To Walks

- The Importance of Arcs And Paths Of Action

- Planning And Blocking

- Exercise – Blocking Walk Cycle - Hips And Legs

- Exercise – Splining Walk Cycle - Hips And Legs

- Exercise – Polishing Walk Cycle - Hips And Legs

- Exercise – The Walk

- Exaggeration, Weight And Balance

- The Importance Of Reference

- Exercise Side Shift Of Weight

- Exercise – Picking Up Heavy Weight Shifting Exercise

- Games Industry Standard Default Animation Set

- What We Will Animate From The List

- Exercise - In Game Idle Animation

- Exercise - In Game Run Animation Exercise

- Exercise - In Game Walk Animation Exercise

- Creating a Showreel For A Job

- Networking

- Applying For Jobs


Learn what the professionals are doing!

There will be exercises throughout the course that you can follow at your own pace and then we will apply these fundamentals and principles to real life industry standard exercises.


What to expect when you enroll?

- 10+ hours of animation tutorials and related lectures.

- Support from me through the course Facebook page and email.

- Downloadable Rigs so you don't have to worry about modelling and rigging. You can focus on animation 100%.

- Bonus section on how to create a appealing showreel, networking and applying for jobs.


30-day 100% money-back guarantee!

In the unlikelihood of you not being satisfied there is a 30 day money back guarantee.

Why learn from Opi?

Opi has over 15 years experience in film and video games animation. He has worked on award winning game titles and triple AAA games.

He has work on titles such as Heavenly Sword which starred Andy Serkis (Gollum) as the boss in the game. He has worked on Bafta award winning Lego games and a list titles below:

- The Bourne Conspiracy

- Rift (MMO game)

- Motorstorm Apocalypse


Ready to have fun?

I am looking forward to seeing you on the course! Remember animation is all about having fun too. The learning curve may be steep but it's just a curve and we can all get over it. Have fun along the way!!


Who is the course designed for?


- For beginners who want to master the fundamentals of animation.

- Anyone that wants to learn 3D animation.

- This course is designed for anyone who wants to master the fundamentals and use it as a propel to the next tier.

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5 sections

Introduction To The Course

5 lectures
1. Course Introduction
02:17
My Mentors
00:48
How to Download a Free Trial of Maya
01:08
Zurbrigg Media Player
01:36
How To Download your free rigs for this course
01:43

Introduction To Maya For Animators

4 lectures
Animation Interface Introduction
04:00
Manipulators and Camera Movement
02:22
How To Create Custom Hotkeys
03:06
How To Create A Playblast
02:33

Animation

27 lectures
The Graph Editor
13:24
The Motion Trail Tool
02:14
IK (Inverse Kinematics) FK (Forward Kinematic)
06:16
Principles Of Animation
40:17
Key Poses And Breakdown Poses
09:44
Why Is The Bouncing Ball An Absolute Fundamental To Master
39:56
Exercise – Bouncing Ball
09:06
Exercise – Bouncing Ball Squash And Stretch
10:51
Exercise – Light Bouncing Ball
16:47
Exercise – Editing Existing Animation Heavy Bouncing Ball Exercise
21:11
Anticipation And Overlap
25:10
Overshoots
05:15
Exercise – The Pendulum
12:31
Upper Body As The Pendulum
10:15
The Arm As A Pendulum Exercise Lecture
07:16
Exercise – Hips And Legs Upper Body (The Jump Exercise)
37:11
Introduction To Walks
17:56
The Importance of Arcs And Paths Of Action
22:05
Planning And Blocking
11:05
Exercise – Blocking Walk Cycle - Hips And Legs
18:47
Exercise – Splining Walk Cycle - Hips And Legs
11:43
Exercise – Polishing Walk Cycle - Hips And Legs
11:59
Exercise – The Complete Walk
19:44
Exaggeration, Weight And Balance
23:36
The Importance Of Reference
23:20
Exercise Side Shift Of Weight
24:29
Exercise – Picking Up Heavy Weight Shifting
40:25

4. In Game Animation Cycles

21 lectures
Games Industry Standard Default Animation Set
05:23
What We Will Animate From The List
00:49
Exercise - In Game Idle Animation
20:37
Exercise - In Game Run Animation Exercise
41:39
Exercise - In Game Walk Animation Exercise
19:44
BONUS: Walkthrough - Video Ref & Planning For An In Game Weight Attack Animation
04:50
BONUS: Walkthrough - PART 1 Video 1: Animating In Game Heavy Attack Splining
15:10
BONUS: Walkthrough - PART 1 Video 2: Animating In Game Heavy Attack Splining
15:59
BONUS: Walkthrough - PART 1 Video 3: Animating In Game Heavy Attack Splining
12:15
BONUS: Walkthrough - PART 1 Video 4: Animating In Game Heavy Attack Splining
07:17
BONUS: Walkthrough - PART 2 Video 1: Animating In Game Heavy Attack Splining
15:11
BONUS: Walkthrough - PART 2 Video 2: Animating In Game Heavy Attack Splining
15:41
BONUS: Walkthrough - PART 2 Video 3: Animating In Game Heavy Attack Splining
15:41
BONUS: Walkthrough - PART 2 Video 4: Animating In Game Heavy Attack Splining
14:26
BONUS: Walkthrough - PART 3 Video 1: Animating In Game Heavy Attack Polishing
12:42
BONUS: Walkthrough - PART 3 Video 2: Animating In Game Heavy Attack Polishing
12:42
BONUS: Walkthrough - PART 3 Video 3: Animating In Game Heavy Attack Polishing
12:42
BONUS: Walkthrough - PART 3 Video 4: Animating In Game Heavy Attack Polishing
12:42
BONUS: Walkthrough - PART 3 Video 5: Animating In Game Heavy Attack Polishing
12:42
BONUS: Walkthrough - PART 3 Video 6: Animating In Game Heavy Attack Polishing
12:42
BONUS: Walkthrough - PART 3 Video 7: Animating In Game Heavy Attack Polishing
12:19

Creating A Showreel Applying For Jobs In The Games Industry

3 lectures
Creating a Showreel For A Job
07:31
Networking
02:50
Applying For Jobs
05:43

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