Mô tả

Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, we learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features five different vehicles for you to practice and learn from! There's also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further. Each project is detached from the other ones; instead of bringing in and reusing too many elements from previous rigs, we reaffirm and harden the understanding required to build using armatures and look at where each vehicle is unique. The ultimate aim is to get you used to using armatures, drivers, custom properties, curves and various other tools!

All rigs are designed for ease of use by an animator (the ultimate end user of our rigs.) Whilst there's a lot going on under the hood with our creations, the animator will simply see the relevant controller bones and be able to use them straight away!

Are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!


Bạn sẽ học được gì

How to rig vehicles within Blender using inbuilt tools

How to create 'model based' control panels

How to utilise drivers; charts, modifiers and settings

How to use various different constraints

How to use the IF function

How to setup Custom Properties

How to write expressions

Yêu cầu

  • A good understanding of Blender itself is expected; knowledge of how to model, interact with, and general knowledge of the software is strongly advised.
  • A rudimentary knowledge of Mathematics is recommended.
  • Access to a second (preferably HD) display monitor would be ideal.
  • 7zip to decompress archived files (optional)

Nội dung khoá học

9 sections

General Information and Preliminaries

5 lectures
Course Introduction
05:01
Course Guideline
02:48
Resources
00:38
Phonetic Alphabet
00:24
Blender 4 Information
00:33

Rigging Fundamentals

14 lectures
Conventions
01:30
Armature Orientation
03:00
Bone Custom Shapes
05:12
Bone Layers
03:13
Difference between Bone and Object Constraints
01:53
Constraint: Damped Track
02:44
What is a Driver?
02:32
Outlining the Driver Editor
05:54
Driver Modifiers
06:37
Building a Driver from Scratch
06:21
Conditional IF
07:07
Working with the Shrinkwrap Modifier
06:00
Understanding Radians
09:37
Rigging Checklist
08:14

Universal Rigs

4 lectures
Building a Hinge
27:31
Rigging the Modifiers
10:58
Rigging a Wheel
42:07
Rigging the Road Lights
09:34

Family Car

11 lectures
Introduction to the Car
03:40
Installing Universal Rig: Modifiers
17:33
Installing Universal Rig: Road Lights
41:44
Installing Universal Rig: Wheels
18:53
Road Lights Extended
22:53
Front Axle
08:18
Ground Detection
10:32
Suspension Simulation
27:10
Building a Drift Control
04:44
Windows
12:58
Final Cleanup
30:31

Transit Bus

9 lectures
Introduction to the Bus
03:40
Installing Universal Rig: Wheels
13:25
Installing Universal Rig: Hinges
31:59
Service Door
33:35
Lights
30:52
Front Axle
08:54
Suspension
22:13
Peripherals
24:17
Final Cleanup
20:57

HGV (Goods Vehicle / Semi Tractor) with Trailer

8 lectures
Introduction to the HGV
03:15
Installing Universal Rig: Wheels
18:33
Lights
37:09
Suspension
51:58
Tail Lift
01:01:09
Trailer Peripherals
17:25
Final Cleanup
01:03:27
Path Based Curve
28:06

Plane

10 lectures
Introduction to the Airplane
03:49
Main Flight Controls
42:58
Secondary Flight Controls
20:22
Lights
24:13
Flight Trims
14:13
Engines
20:32
Rear Landing Gear
53:09
Front Landing Gear
42:25
Pivot Switcher
11:06
Final Cleanup
42:34

Tank

7 lectures
Introduction to the Tank
03:09
Installing Universal Rig: Wheels
11:53
Suspension
29:56
Tracks
29:01
Turret
19:25
Peripherals
25:44
Final Cleanup
01:13:05

Debug

5 lectures
Introduction to the Debug Section
01:24
Tank: Jittering Fix
04:45
Tank: Shrinkwrap Fix
02:59
Bus: Cycle Dependency Fix
06:06
HGV: Trailer on Hill Fix
07:53

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