Mô tả

Learn the fundamentals of pixel art for video games quickly, without needing to take a huge course.

Using the highly popular LibreSprite / Aseprite, you'll create dozens of unique pixel art assets throughout this course, including in-game objects, user interface, icons, items and more.

By the end of the course you'll have created your own game scene complete with game world objects, simple characters, basic animations and HUD overlay.

The course will carefully teach you the fundamentals of being a pixel artist such as creating shading, highlights, shadows, lines, dithering and more of the day-to-day techniques used by Pixel artists. Your instructor, Reece, will provide you with many tips and tricks to improve quickly and be efficient with your asset creation process.

What you'll learn in this course:

  • Create a complete game scene including world objects (furniture, etc), simple characters, HUD overlay, icons and more.

  • Learn the fundamentals skills and techniques such as shading, shadows, highlights, lines, dithering, perspective and colour theory.

  • Practice in a safe and friendly way to start to develop your own pixel art style.

  • Learn how to export your creations so that you can sell them or use them in your own games.

  • Complete dozens of challenges to come up with your own interesting creations.

This course is perfect for beginners who are new to pixel art, anyone wanting to improve their 2D game art skills and folks who value their time and want quick wins!

The course uses LibreSprite which is nearly identical to Aseprite. LibreSprite is coming soon to Mac but currently only available on PC. You can still absolutely follow the course if you're using a Mac and we give you some good alternatives to do so (for example using the free or paid versions of Aseprite). 

All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Bạn sẽ học được gì

Create unique, high quality, game-ready pixel art assets quickly!

Master the pixel art fundamentals of shading, color, lines, dithering, shadows and more.

Create a game scene with game assets that can easily be exported for use in a game engine.

Learn how to quickly and easily create animations using multiple frames and the onion skin tool.

Easily create user interface and HUD assets that can be used immediately in video games.

Learn how to use outlines to create different types of assets - UI elements, in-game pickups, in-game objects.

Quickly become competent using the very popular LibreSprite / Asesprite software.

Be part of an amazing and supportive community of people similar to you.

Yêu cầu

  • No previous experience needed, just an interest in learning pixel art.
  • No drawing tablet needed - mouse and keyboard is all you need.

Nội dung khoá học

6 sections

Introduction & Setup

4 lectures
Welcome To The Course
00:42
Download Software
05:00
Our First Pixel Art
08:59
Community & Support
01:40

Fundamental Techniques

12 lectures
Section Intro - Fundamental Techniques
00:26
Introduction To Pixels
06:43
Lines & Curves
14:11
Simple Shading
11:58
Highlighting
12:14
Dithering
07:19
Shadows
10:38
Outlines
08:06
Color Palettes
10:26
Rotating Objects
10:47
Camera Angle & Perspectives
11:04
Wrap Up - Fundamental Techniques
00:29

Designing Items

7 lectures
Section Intro - Designing Items
00:18
Simplistic Inventory Items
05:04
Inventory Items - Rocks
08:31
Inventory Items - Lumber
04:48
Designing Weapons
06:13
Designing Armour
10:08
Wrapup - Designing Items
00:32

UI & HUDs

7 lectures
Section Intro - UI & HUDs
00:23
Icons For Games
08:36
Creating Fonts
05:44
UI Buttons
09:52
Designing Health Bars
11:18
Create A HUD
06:05
Wrapup - UI & HUDs
00:41

Game Assets

9 lectures
Section Intro - Game Assets
00:23
Exporting Sprites For Games
03:32
Customizing Assets
04:08
Let's Build A Scene: Layout
08:12
Add A Character
02:36
How To Add Furniture
06:40
Create Decorations
05:42
Adding Lighting To Our Scene
03:39
Wrapup - Game Assets
00:24

Continuing Your GameDev Journey

1 lectures
Bonus Lecture
00:30

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